Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
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settings d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
CCastleInterface.cpp 12b179ef1f Merge pull request #3057 from Laserlicht/rw_hero %!s(int64=2) %!d(string=hai) anos
CCastleInterface.h 12b179ef1f Merge pull request #3057 from Laserlicht/rw_hero %!s(int64=2) %!d(string=hai) anos
CCreatureWindow.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
CCreatureWindow.h f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' %!s(int64=2) %!d(string=hai) anos
CHeroBackpackWindow.cpp 9cc623c981 Fixed move checks. Backpack buttons. %!s(int64=2) %!d(string=hai) anos
CHeroBackpackWindow.h a7cedea73c Support for different backpack capacities %!s(int64=2) %!d(string=hai) anos
CHeroOverview.cpp 5125bcc67f added probabilities %!s(int64=2) %!d(string=hai) anos
CHeroOverview.h 5125bcc67f added probabilities %!s(int64=2) %!d(string=hai) anos
CHeroWindow.cpp 037efdf5fc Improvements to type safety of Identifier class %!s(int64=2) %!d(string=hai) anos
CHeroWindow.h a494dc4870 Refactoring of CGarrisonInt %!s(int64=2) %!d(string=hai) anos
CKingdomInterface.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
CKingdomInterface.h 78026f40eb name opens town itself %!s(int64=2) %!d(string=hai) anos
CMapOverview.cpp abab917ef9 fix crash with custom campaign preview %!s(int64=2) %!d(string=hai) anos
CMapOverview.h cbd014ac88 code review %!s(int64=2) %!d(string=hai) anos
CMessage.cpp 063c7f3ca0 move function; optional; json static %!s(int64=2) %!d(string=hai) anos
CMessage.h 063c7f3ca0 move function; optional; json static %!s(int64=2) %!d(string=hai) anos
CPuzzleWindow.cpp 9cfcf5ea19 Fix regressions %!s(int64=2) %!d(string=hai) anos
CPuzzleWindow.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
CQuestLog.cpp fadf086e61 Fix review comments %!s(int64=2) %!d(string=hai) anos
CQuestLog.h 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
CSpellWindow.cpp 7cf654992f code review %!s(int64=2) %!d(string=hai) anos
CSpellWindow.h 7cf654992f code review %!s(int64=2) %!d(string=hai) anos
CTradeWindow.cpp 898733eed7 Added Query to track visit duration for Taverns and Markets %!s(int64=2) %!d(string=hai) anos
CTradeWindow.h d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
CWindowObject.cpp 1d0e696db6 Added RenderHandler that acts as factory for images and animations %!s(int64=2) %!d(string=hai) anos
CWindowObject.h 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
CreaturePurchaseCard.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
CreaturePurchaseCard.h ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
GUIClasses.cpp dd0033296f docs %!s(int64=2) %!d(string=hai) anos
GUIClasses.h d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
InfoWindows.cpp e0f6b582f5 Display object description only on right-click %!s(int64=2) %!d(string=hai) anos
InfoWindows.h d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
QuickRecruitmentWindow.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
QuickRecruitmentWindow.h 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos