nordsoft 5b10b457cf Fix code review suggestions 2 gadi atpakaļ
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modificators 5b10b457cf Fix code review suggestions 2 gadi atpakaļ
threadpool 44d16b32fe Use API identical to std classes where possible 2 gadi atpakaļ
CMapGenOptions.cpp ec8d31bbfc First step at unifying game identifiers code 2 gadi atpakaļ
CMapGenOptions.h ec8d31bbfc First step at unifying game identifiers code 2 gadi atpakaļ
CMapGenerator.cpp 03c099d4fd First steps 2 gadi atpakaļ
CMapGenerator.h cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? 2 gadi atpakaļ
CRmgTemplate.cpp b6a1a8f0da Json Serializer should now use identifers storage properly 2 gadi atpakaļ
CRmgTemplate.h 3889193a48 Reorganize namespaces 2 gadi atpakaļ
CRmgTemplateStorage.cpp 1a82280cb2 Fix build 2 gadi atpakaļ
CRmgTemplateStorage.h 1a82280cb2 Fix build 2 gadi atpakaļ
CZonePlacer.cpp ec8d31bbfc First step at unifying game identifiers code 2 gadi atpakaļ
CZonePlacer.h 64e8b9b2b9 Smarter scaling for forces between zones. 2 gadi atpakaļ
Functions.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 gadi atpakaļ
Functions.h 71f882d5ba Refactored Functions.cpp, removed unused function. 2 gadi atpakaļ
RmgArea.cpp c089e55893 Fix placing road inside underground rock 2 gadi atpakaļ
RmgArea.h c089e55893 Fix placing road inside underground rock 2 gadi atpakaļ
RmgMap.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes 2 gadi atpakaļ
RmgMap.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 gadi atpakaļ
RmgObject.cpp ce62ab3e66 Select random object template instead of first 2 gadi atpakaļ
RmgObject.h ce62ab3e66 Select random object template instead of first 2 gadi atpakaļ
RmgPath.cpp 7bfb37df4d vcmi: modernize lib/rmg 2 gadi atpakaļ
RmgPath.h 7bfb37df4d vcmi: modernize lib/rmg 2 gadi atpakaļ
TileInfo.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes 2 gadi atpakaļ
TileInfo.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 gadi atpakaļ
Zone.cpp 983633d73b Do not decrease the density of obstacles in zones of medium treasure value. For high values, decrease them more rapidly. 2 gadi atpakaļ
Zone.h 15b254fded Give every Zone its own RNG 2 gadi atpakaļ
float3.h 5366f9190e vcmi: reduce boost::lexical_cast usage 2 gadi atpakaļ