Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
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Catapult.cpp 1f1f978328 Fixed battle replay %!s(int64=2) %!d(string=hai) anos
Catapult.h 9205ef2c91 vcmi: skill-agnostic ballistics %!s(int64=2) %!d(string=hai) anos
Clone.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
Clone.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Damage.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
Damage.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
DemonSummon.cpp 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
DemonSummon.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Dispel.cpp b394158dc9 Bonus Source ID now uses metaidentifier %!s(int64=2) %!d(string=hai) anos
Dispel.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Effect.cpp e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Effect.h 84af64ce6b Removed magical initialization of registry via static variables %!s(int64=2) %!d(string=hai) anos
Effects.cpp 5419de3468 Fix getCasterUnitId %!s(int64=2) %!d(string=hai) anos
Effects.h bdd976cc1e vcmi: modernize spell effects v2 %!s(int64=2) %!d(string=hai) anos
EffectsFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
Heal.cpp 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
Heal.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
LocationEffect.cpp e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
LocationEffect.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Moat.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
Moat.h ecae600563 effects: Moat now includes battlefield bonus %!s(int64=2) %!d(string=hai) anos
Obstacle.cpp c4e2417326 Fix crash on obstacle creation (e.g. moat) %!s(int64=2) %!d(string=hai) anos
Obstacle.h 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
Registry.cpp dfa2e2a349 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
Registry.h 84af64ce6b Removed magical initialization of registry via static variables %!s(int64=2) %!d(string=hai) anos
RemoveObstacle.cpp c4e2417326 Fix crash on obstacle creation (e.g. moat) %!s(int64=2) %!d(string=hai) anos
RemoveObstacle.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Sacrifice.cpp 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
Sacrifice.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Summon.cpp 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
Summon.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
Teleport.cpp 08967efd91 Teleport: check immunities in applicable() %!s(int64=2) %!d(string=hai) anos
Teleport.h f11fa8f0c8 Teleport: can trigger obstacles now %!s(int64=2) %!d(string=hai) anos
Timed.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
Timed.h 2636a0dcc3 Moved MetaString to a new file %!s(int64=2) %!d(string=hai) anos
UnitEffect.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
UnitEffect.h e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos