Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 年之前
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battles ac925bb786 Renamed new types for consistency with code style 2 年之前
processors ac925bb786 Renamed new types for consistency with code style 2 年之前
queries d7d435dcb7 Add game pause 2 年之前
CGameHandler.cpp ac925bb786 Renamed new types for consistency with code style 2 年之前
CGameHandler.h dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal 2 年之前
CMakeLists.txt c4bc6840ea Moved management of turn order into a new class 2 年之前
CVCMIServer.cpp 0a1578b797 Apply suggestions from code review 2 年之前
CVCMIServer.h 0c6b1ca3c8 possibility to change name 2 年之前
LobbyNetPackVisitors.h 0c6b1ca3c8 possibility to change name 2 年之前
NetPacksLobbyServer.cpp 0c6b1ca3c8 possibility to change name 2 年之前
NetPacksServer.cpp d7d435dcb7 Add game pause 2 年之前
ServerNetPackVisitors.h d7d435dcb7 Add game pause 2 年之前
ServerSpellCastEnvironment.cpp d257fb37f0 Use optional instead of Json for queries 2 年之前
ServerSpellCastEnvironment.h d257fb37f0 Use optional instead of Json for queries 2 年之前
StdInc.cpp 3926920103 Rename radious -> radius 9 年之前
StdInc.h 44d16b32fe Use API identical to std classes where possible 2 年之前
TurnTimerHandler.cpp 1f1f978328 Fixed battle replay 2 年之前
TurnTimerHandler.h fc4dfda00f Added support for concurrent battles to gamestate and server 2 年之前
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 年之前