Ivan Savenko 881a7cf862 - added check to avoid recursion in AI town building code 12 yıl önce
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battle 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 yıl önce
gui ee1b0459e6 Extended building dependencies: 12 yıl önce
icons 2b6cdd5f41 - (linux) launcher will be available in OS start menu/launchers as 12 yıl önce
AdventureMapClasses.cpp 881a7cf862 - added check to avoid recursion in AI town building code 12 yıl önce
AdventureMapClasses.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 yıl önce
CAdvmapInterface.cpp b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 yıl önce
CAdvmapInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
CAnimation.cpp 27a30b5ff9 - compile fix 12 yıl önce
CAnimation.h 410ec92668 Minor fixes: 12 yıl önce
CBitmapHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 yıl önce
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 yıl önce
CCastleInterface.cpp 5de70ba235 Minor fixes: 12 yıl önce
CCastleInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
CCreatureWindow.cpp 1ea9dab30d Creature abilities without any name (but with graphics) will display in creature window. 12 yıl önce
CCreatureWindow.h 4576719abe Visual Studio 2013 Preview compile fixes: 12 yıl önce
CDefHandler.cpp 1d9139303a introduced zip support into vcmi 12 yıl önce
CDefHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 yıl önce
CGameInfo.cpp 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
CGameInfo.h 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 yıl önce
CHeroWindow.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 yıl önce
CHeroWindow.h 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
CKingdomInterface.cpp 6bee105d7d Some refactoring of text display widgets: 12 yıl önce
CKingdomInterface.h 46eb0b3daf - wrokaround/fix for #1177 13 yıl önce
CMT.cpp d1002f7e8f - Fixed starting another map from campaign bonus selection screen while playing a campaign mission 12 yıl önce
CMT.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 yıl önce
CMakeLists.txt c5e0e48d98 Some OS X related fixes 12 yıl önce
CMessage.cpp e2c037402c Unicode support. 12 yıl önce
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 yıl önce
CMusicHandler.cpp db1dc1dcc6 - fixed terrain music restarting every tile 12 yıl önce
CMusicHandler.h f897333b2c Don't crash when music file cannot be found. 12 yıl önce
CPlayerInterface.cpp 6caac8e82b - Fixed mantis #1613 12 yıl önce
CPlayerInterface.h b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 yıl önce
CPreGame.cpp 61fc216a6f - Fixed mantis #1421 12 yıl önce
CPreGame.h d1002f7e8f - Fixed starting another map from campaign bonus selection screen while playing a campaign mission 12 yıl önce
CQuestLog.cpp 83440f1149 A bit more text-related work: 12 yıl önce
CQuestLog.h 83440f1149 A bit more text-related work: 12 yıl önce
CSoundBase.h 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 yıl önce
CSpellWindow.cpp 86b7feeab3 - Fixed mantis #1248 12 yıl önce
CSpellWindow.h 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
CVideoHandler.cpp d8594576e2 One more compile fix, works now fine on Windows. 12 yıl önce
CVideoHandler.h ee51c5beb5 - Renamed /lib subfolders to lowercase 12 yıl önce
Client.cpp f0cbbbdb70 - Refactored method CGameState::init 12 yıl önce
Client.h 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 yıl önce
GUIClasses.cpp 21c18e44a0 Components of combined artifacts will now display info about entire set. 12 yıl önce
GUIClasses.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 yıl önce
Graphics.cpp 71d6b0fea9 - Fixed some warnings from cppcheck 12 yıl önce
Graphics.h 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 yıl önce
NetPacksClient.cpp 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 yıl önce
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 yıl önce
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 yıl önce
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 yıl önce
StdInc.cpp cce814c41b * Final commit 14 yıl önce
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 yıl önce
VCMI_client.cbp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 yıl önce
VCMI_client.rc 78517a4397 * fixed previous fix 16 yıl önce
VCMI_client.vcxproj 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 yıl önce
VCMI_client.vcxproj.filters 36a69aaa2f - Fixed VS project files (added missing .cpp files) 12 yıl önce
mapHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 yıl önce
mapHandler.h d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 yıl önce
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 yıl önce
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 yıl önce
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 yıl önce