Ivan Savenko 8cde4f1434 Merge pull request #5143 from IvanSavenko/junkman_fix 10 月之前
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CArmedInstance.cpp 95a07ee5cb Use bonus system cache whenever possible 10 月之前
CArmedInstance.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 年之前
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年之前
CGCreature.cpp e035cf9e63 Optimized getHeroStrength method 10 月之前
CGCreature.h 3dd4fa2528 Reduce usage of pointers to VLC entities 1 年之前
CGDwelling.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 月之前
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
CGHeroInstance.cpp e035cf9e63 Optimized getHeroStrength method 10 月之前
CGHeroInstance.h e035cf9e63 Optimized getHeroStrength method 10 月之前
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 月之前
CGMarket.h f59834afe1 Fixes for configurable markets support 11 月之前
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 年之前
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年之前
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年之前
CGTownInstance.cpp 95a07ee5cb Use bonus system cache whenever possible 10 月之前
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 年之前
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 年之前
CQuest.cpp 8c6208be04 Fixes for crashes discovered via Google Play 10 月之前
CQuest.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年之前
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年之前
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 年之前
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 10 月之前
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 10 月之前
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 年之前
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 年之前
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 月之前
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 年之前
MiscObjects.cpp f893c80192 Move UpgradeInfo class to header and source files 10 月之前
MiscObjects.h 2272707175 Merge pull request #5117 from IvanSavenko/teleporter_ui 10 月之前
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 月之前
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TownBuildingInstance.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年之前
TownBuildingInstance.h a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年之前