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CArmedInstance.cpp
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95a07ee5cb
Use bonus system cache whenever possible
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10 月之前 |
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CArmedInstance.h
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0c07384293
Refactoring of serialization versioning handling
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1 年之前 |
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CBank.cpp
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d3af9f1c67
Removed pointer to VLC entity from CStackBasicDescriptor
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1 年之前 |
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CBank.h
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ffaaa7da15
blockingDialog functions: the `answer` parameter can be negative
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1 年之前 |
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CGCreature.cpp
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e035cf9e63
Optimized getHeroStrength method
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10 月之前 |
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CGCreature.h
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3dd4fa2528
Reduce usage of pointers to VLC entities
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1 年之前 |
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CGDwelling.cpp
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101fd694b9
Remove MetaString method that can't be used with modded objects
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10 月之前 |
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CGDwelling.h
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d49a61645c
All objects that can be owned by player now implement IOwnableObject
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1 年之前 |
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CGHeroInstance.cpp
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e035cf9e63
Optimized getHeroStrength method
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10 月之前 |
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CGHeroInstance.h
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e035cf9e63
Optimized getHeroStrength method
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10 月之前 |
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CGMarket.cpp
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101fd694b9
Remove MetaString method that can't be used with modded objects
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10 月之前 |
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CGMarket.h
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f59834afe1
Fixes for configurable markets support
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11 月之前 |
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CGObjectInstance.cpp
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08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
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1 年之前 |
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CGObjectInstance.h
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ad7f0416a7
Added overloaded version of getObjectHandler to CGHeroInstance
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1 年之前 |
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CGPandoraBox.cpp
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 年之前 |
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CGPandoraBox.h
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ffaaa7da15
blockingDialog functions: the `answer` parameter can be negative
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1 年之前 |
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CGTownInstance.cpp
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95a07ee5cb
Use bonus system cache whenever possible
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10 月之前 |
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CGTownInstance.h
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01d787fb5a
Removed remaining cases of serialization of VLC entities
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1 年之前 |
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CObjectHandler.cpp
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 年之前 |
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CObjectHandler.h
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54103813dd
Remove no longer used serialization methods
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2 年之前 |
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CQuest.cpp
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8c6208be04
Fixes for crashes discovered via Google Play
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10 月之前 |
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CQuest.h
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ffaaa7da15
blockingDialog functions: the `answer` parameter can be negative
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1 年之前 |
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CRewardableObject.cpp
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c55a75cc4e
Remove copy-pasted code in rewardable town building leading to hero not
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1 年之前 |
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CRewardableObject.h
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f2c20b54d0
Unify rewardable map object and town building code
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1 年之前 |
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CompoundMapObjectID.h
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 年之前 |
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FlaggableMapObject.cpp
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16d25e903c
Remove flaggable bonus on object deletion
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10 月之前 |
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FlaggableMapObject.h
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16d25e903c
Remove flaggable bonus on object deletion
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10 月之前 |
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IMarket.cpp
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20d5b33ea6
Remove marketModes as member
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1 年之前 |
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IMarket.h
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82c37573fa
Removed save compatibility with 1.4
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1 年之前 |
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IObjectInterface.cpp
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08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
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1 年之前 |
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IObjectInterface.h
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d8d3948ac3
Fix AI to use hillFort all available upgrades. UpgradeInfo refactor.
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10 月之前 |
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IOwnableObject.h
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d49a61645c
All objects that can be owned by player now implement IOwnableObject
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1 年之前 |
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MapObjects.h
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503b87561e
Converted all h3 banks to rewardable, remove most of hardcoded checks
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1 年之前 |
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MiscObjects.cpp
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f893c80192
Move UpgradeInfo class to header and source files
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10 月之前 |
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MiscObjects.h
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2272707175
Merge pull request #5117 from IvanSavenko/teleporter_ui
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10 月之前 |
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ObjectTemplate.cpp
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 年之前 |
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ObjectTemplate.h
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 年之前 |
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ObstacleSetHandler.cpp
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494d70cbf0
Reduce excessive logging
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11 月之前 |
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ObstacleSetHandler.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 年之前 |
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TownBuildingInstance.cpp
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c55a75cc4e
Remove copy-pasted code in rewardable town building leading to hero not
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1 年之前 |
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TownBuildingInstance.h
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a8f8c3f4b1
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
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1 年之前 |