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							- /*
 
-  * BattleStateInfoForRetreat.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace battle
 
- {
 
- 	class Unit;
 
- }
 
- class CGHeroInstance;
 
- class DLL_LINKAGE BattleStateInfoForRetreat
 
- {
 
- public:
 
- 	bool canFlee;
 
- 	bool canSurrender;
 
- 	bool isLastTurnBeforeDie;
 
- 	ui8 ourSide;
 
- 	std::vector<const battle::Unit *> ourStacks;
 
- 	std::vector<const battle::Unit *> enemyStacks;
 
- 	const CGHeroInstance * ourHero;
 
- 	const CGHeroInstance * enemyHero;
 
- 	BattleStateInfoForRetreat();
 
- 	uint64_t getOurStrength() const;
 
- 	uint64_t getEnemyStrength() const;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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