Michał W. Urbańczyk 8eafb9f951 Savegames loader fixed to properly know save version. 11 年之前
..
filesystem 51e6961d08 Compile fix for MVS. 12 年之前
logging 55577d0ac4 - fixed missing DLL_LINKAGE 12 年之前
mapping 6f8974bab3 Fix for #1673 — objects vector may contain nullptr (for objects that have been removed). 11 年之前
minizip a740f7989c [c::b] update projects, disable PHC for now, +few fixes (still wip) 12 年之前
rmg 2c4c964a45 Large rewrite of adventure map objects: 12 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 年之前
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 年之前
BattleState.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
BattleState.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
CArtHandler.cpp 3779a54ddd - probably fixed 1671 11 年之前
CArtHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
CBattleCallback.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
CBattleCallback.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring 11 年之前
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 年之前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年之前
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 年之前
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CCreatureHandler.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 年之前
CCreatureHandler.h 2c4c964a45 Large rewrite of adventure map objects: 12 年之前
CCreatureSet.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 年之前
CCreatureSet.h 0e3eae3095 patch from KroArtem 12 年之前
CDefObjInfoHandler.cpp c5b74a2dce Miscellaneous fixes: 12 年之前
CDefObjInfoHandler.h 2c4c964a45 Large rewrite of adventure map objects: 12 年之前
CGameInterface.cpp dd808ef5cc bugfixing: 12 年之前
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CGameState.cpp d4fd361d4b - fixed #1643 -> hero placeholder handling 11 年之前
CGameState.h d4fd361d4b - fixed #1643 -> hero placeholder handling 11 年之前
CGeneralTextHandler.cpp 6cb3cb006d Several minor fixes/features 12 年之前
CGeneralTextHandler.h 55577d0ac4 - fixed missing DLL_LINKAGE 12 年之前
CHeroHandler.cpp 4674e8e3d8 Initializing CHeroClass::commander. 12 年之前
CHeroHandler.h 4674e8e3d8 Initializing CHeroClass::commander. 12 年之前
CMakeLists.txt df0a28d9cb - added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON) 11 年之前
CModHandler.cpp 94a6e02107 - found yet another missing victory condition, fixes 1684 11 年之前
CModHandler.h 55165a8535 Fixed #1686. Compatibility measures to be removed later, when format changes become to big. 11 年之前
CObjectHandler.cpp d4fd361d4b - fixed #1643 -> hero placeholder handling 11 年之前
CObjectHandler.h d4fd361d4b - fixed #1643 -> hero placeholder handling 11 年之前
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 年之前
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CRandomGenerator.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年之前
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 年之前
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年之前
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 年之前
CTownHandler.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 年之前
CTownHandler.h 7d7e65a316 changes in hero class format: 12 年之前
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年之前
Connection.cpp 8eafb9f951 Savegames loader fixed to properly know save version. 11 年之前
Connection.h 55165a8535 Fixed #1686. Compatibility measures to be removed later, when format changes become to big. 11 年之前
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 年之前
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 年之前
GameConstants.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 年之前
GameConstants.h fabbe1eae8 Version bump. 11 年之前
HeroBonus.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
HeroBonus.h 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
IGameCallback.cpp f6c1dace6c Minors: 12 年之前
IGameCallback.h f6c1dace6c Minors: 12 年之前
IGameEventsReceiver.h 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 年之前
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 年之前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年之前
JsonDetail.cpp 6e252aa0d5 - metadata will be printed before node value, fixes #1678 11 年之前
JsonDetail.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 年之前
JsonNode.cpp 122db9963b More string ID's for buildings: 12 年之前
JsonNode.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 年之前
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 年之前
LogicalExpression.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 年之前
NetPacks.h 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 年之前
NetPacksBase.h 5377b163d2 Compile fix for Windows. 11 年之前
NetPacksLib.cpp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 年之前
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. 12 年之前
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年之前
ResourceSet.h 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年之前
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年之前
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
VCMIDirs.cpp 585024e763 Fixed OS X client and server paths 12 年之前
VCMIDirs.h 4287b2b7bb fixes for launcher, as discussed on forums: 12 年之前
VCMI_Lib.cpp 29e98b2d51 - modhandler will only validate new, changed or mods that failed 12 年之前
VCMI_Lib.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年之前
VCMI_lib.cbp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 年之前
VCMI_lib.vcxproj 5e812492e0 VC project updated. 12 年之前
VCMI_lib.vcxproj.filters 5e812492e0 VC project updated. 12 年之前
int3.h 71d6b0fea9 - Fixed some warnings from cppcheck 12 年之前
vcmi_endian.h 8ffd482324 - gcc compile fix 12 年之前