Ivan Savenko 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 5 月之前
..
Configuration.cpp 434da3ffe1 Added `forceCombat` field for ambush-like objects 6 月之前
Configuration.h 6859ab7c36 Fix discovered issues, remove not implemented ideas 6 月之前
Info.cpp 54a46b77a9 Extract library entity randomization logic to separate class 6 月之前
Info.h 54a46b77a9 Extract library entity randomization logic to separate class 6 月之前
Interface.cpp 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 5 月之前
Interface.h 716da918f8 Completely remove IGameCallback class 6 月之前
Limiter.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
Limiter.h 6859ab7c36 Fix discovered issues, remove not implemented ideas 6 月之前
Reward.cpp 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 5 月之前
Reward.h 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 5 月之前