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						CAdvmapInterface.cpp
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					c835a84051
					Moved all GUI handling from BattleInterface to BattleControlPanel
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				2 years ago | 
			
		
			
				
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						CAdvmapInterface.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CCastleInterface.cpp
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					ac839ad26a
					Changes to rest of the code according to review:
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				2 years ago | 
			
		
			
				
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						CCastleInterface.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CCreatureWindow.cpp
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						CCreatureWindow.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CHeroWindow.cpp
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						CHeroWindow.h
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					ebeff94130
					inherit CHeroWindow from CStatusbarWindow for proper status bar support
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				3 years ago | 
			
		
			
				
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						CKingdomInterface.cpp
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						CKingdomInterface.h
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					c61bae4060
					Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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				5 years ago | 
			
		
			
				
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						CQuestLog.cpp
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						CQuestLog.h
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						CSpellWindow.cpp
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					c855823528
					Renamed files in client/battle to match new names of classes
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				2 years ago | 
			
		
			
				
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						CSpellWindow.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CTradeWindow.cpp
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					a512e0d58f
					Fixed ugly solid-white status bars in pregame, removed operator* from
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				2 years ago | 
			
		
			
				
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						CTradeWindow.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CWindowObject.cpp
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					c855823528
					Renamed files in client/battle to match new names of classes
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				2 years ago | 
			
		
			
				
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						CWindowObject.h
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					22ce535a2a
					Fix not responding statusbar
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				7 years ago | 
			
		
			
				
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						CreaturePurchaseCard.cpp
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						CreaturePurchaseCard.h
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					b83a40db87
					#1054 - fix crash and UI
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				3 years ago | 
			
		
			
				
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						GUIClasses.cpp
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					c855823528
					Renamed files in client/battle to match new names of classes
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				2 years ago | 
			
		
			
				
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						GUIClasses.h
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					ad47a7573c
					Code style. Typo. Code clean up.
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				3 years ago | 
			
		
			
				
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						InfoWindows.cpp
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					c855823528
					Renamed files in client/battle to match new names of classes
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				2 years ago | 
			
		
			
				
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						InfoWindows.h
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					0cae259f53
					Most of rendering in BattleInt is done via canvas
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				2 years ago | 
			
		
			
				
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						QuickRecruitmentWindow.cpp
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					beeef8527f
					Apply suggestions from code review
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				3 years ago | 
			
		
			
				
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						QuickRecruitmentWindow.h
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					81dec1405f
					fix typo: purhase -> purchase
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				3 years ago |