| .. |
|
BattleActionsController.cpp
|
013417fb7e
Code cleanup
|
2 years ago |
|
BattleActionsController.h
|
b20109c830
Test version of swipe gesture for in-combat attacks
|
2 years ago |
|
BattleAnimationClasses.cpp
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
BattleAnimationClasses.h
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
BattleConstants.h
|
688b8db3eb
Removed delays due to thread waits from battle animations
|
2 years ago |
|
BattleEffectsController.cpp
|
013417fb7e
Code cleanup
|
2 years ago |
|
BattleEffectsController.h
|
013417fb7e
Code cleanup
|
2 years ago |
|
BattleFieldController.cpp
|
18db944083
Replaced clickReleased with clickPressed where applicable in H3
|
2 years ago |
|
BattleFieldController.h
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
BattleInterface.cpp
|
013417fb7e
Code cleanup
|
2 years ago |
|
BattleInterface.h
|
013417fb7e
Code cleanup
|
2 years ago |
|
BattleInterfaceClasses.cpp
|
44832f3797
Split BattleProcessor into few more parts
|
2 years ago |
|
BattleInterfaceClasses.h
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
BattleObstacleController.cpp
|
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
|
2 years ago |
|
BattleObstacleController.h
|
8a31aeb94b
Battle animations use tick() for updates
|
2 years ago |
|
BattleProjectileController.cpp
|
8a31aeb94b
Battle animations use tick() for updates
|
2 years ago |
|
BattleProjectileController.h
|
8a31aeb94b
Battle animations use tick() for updates
|
2 years ago |
|
BattleRenderer.cpp
|
541d98143b
Renamed BattleControlPanel -> BattleWindow
|
2 years ago |
|
BattleRenderer.h
|
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
|
2 years ago |
|
BattleSiegeController.cpp
|
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
|
2 years ago |
|
BattleSiegeController.h
|
8ed115a628
Fix ios compile
|
2 years ago |
|
BattleStacksController.cpp
|
1c552ba9d9
Remove unused code
|
2 years ago |
|
BattleStacksController.h
|
013417fb7e
Code cleanup
|
2 years ago |
|
BattleWindow.cpp
|
791eb1a37b
Added workaround for running game with outdated extras mod from 1.2
|
2 years ago |
|
BattleWindow.h
|
47b6358e6e
Improve feature by triggering hero window refresh in response to netpack
|
2 years ago |
|
CreatureAnimation.cpp
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
CreatureAnimation.h
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |