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battles
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a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
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1 year ago |
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processors
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0a1153e1c6
Switch client-server communication to new API
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1 year ago |
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queries
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5df98f3eca
Allow timer pause pack on opening settings menu in battle
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1 year ago |
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CGameHandler.cpp
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0a1153e1c6
Switch client-server communication to new API
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1 year ago |
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CGameHandler.h
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0a1153e1c6
Switch client-server communication to new API
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1 year ago |
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CMakeLists.txt
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9fb7d2817a
Implemented connection of match server to global lobby
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1 year ago |
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CVCMIServer.cpp
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9fb7d2817a
Implemented connection of match server to global lobby
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1 year ago |
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CVCMIServer.h
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033b2889c4
Add proxy connection mode for lobby rooms
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1 year ago |
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GlobalLobbyProcessor.cpp
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033b2889c4
Add proxy connection mode for lobby rooms
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1 year ago |
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GlobalLobbyProcessor.h
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033b2889c4
Add proxy connection mode for lobby rooms
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1 year ago |
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LobbyNetPackVisitors.h
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cb9c4bbaf0
unlimited replay option
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1 year ago |
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NetPacksLobbyServer.cpp
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d6869160c5
Simplify networking code on server
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1 year ago |
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NetPacksServer.cpp
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0a1153e1c6
Switch client-server communication to new API
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1 year ago |
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ServerNetPackVisitors.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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ServerSpellCastEnvironment.cpp
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5cbf5031ea
move SetStackEffect to a separate file
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2 years ago |
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ServerSpellCastEnvironment.h
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d257fb37f0
Use optional instead of Json for queries
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2 years ago |
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StdInc.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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StdInc.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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TurnTimerHandler.cpp
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c78382c515
Fix possible crash on ending battle via on-timer action
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1 year ago |
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TurnTimerHandler.h
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fc595c5d84
propagate turn timer state every second to ensure correct UI
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1 year ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |