CMakeLists.txt 2.1 KB

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  1. set(server_SRCS
  2. StdInc.cpp
  3. battles/BattleActionProcessor.cpp
  4. battles/BattleFlowProcessor.cpp
  5. battles/BattleProcessor.cpp
  6. battles/BattleResultProcessor.cpp
  7. queries/BattleQueries.cpp
  8. queries/CQuery.cpp
  9. queries/MapQueries.cpp
  10. queries/QueriesProcessor.cpp
  11. processors/HeroPoolProcessor.cpp
  12. processors/PlayerMessageProcessor.cpp
  13. processors/TurnOrderProcessor.cpp
  14. CGameHandler.cpp
  15. GlobalLobbyProcessor.cpp
  16. ServerSpellCastEnvironment.cpp
  17. CVCMIServer.cpp
  18. NetPacksServer.cpp
  19. NetPacksLobbyServer.cpp
  20. TurnTimerHandler.cpp
  21. )
  22. set(server_HEADERS
  23. StdInc.h
  24. battles/BattleActionProcessor.h
  25. battles/BattleFlowProcessor.h
  26. battles/BattleProcessor.h
  27. battles/BattleResultProcessor.h
  28. queries/BattleQueries.h
  29. queries/CQuery.h
  30. queries/MapQueries.h
  31. queries/QueriesProcessor.h
  32. processors/HeroPoolProcessor.h
  33. processors/PlayerMessageProcessor.h
  34. processors/TurnOrderProcessor.h
  35. CGameHandler.h
  36. GlobalLobbyProcessor.h
  37. ServerSpellCastEnvironment.h
  38. CVCMIServer.h
  39. LobbyNetPackVisitors.h
  40. ServerNetPackVisitors.h
  41. TurnTimerHandler.h
  42. )
  43. assign_source_group(${server_SRCS} ${server_HEADERS})
  44. if(ENABLE_SINGLE_APP_BUILD)
  45. add_library(vcmiserver STATIC ${server_SRCS} ${server_HEADERS})
  46. target_compile_definitions(vcmiserver PUBLIC VCMI_DLL_STATIC=1)
  47. set(server_LIBS vcmi_lib_server)
  48. else()
  49. if(ANDROID)
  50. add_library(vcmiserver SHARED ${server_SRCS} ${server_HEADERS})
  51. else()
  52. add_executable(vcmiserver ${server_SRCS} ${server_HEADERS})
  53. endif()
  54. set(server_LIBS vcmi)
  55. endif()
  56. if(CMAKE_SYSTEM_NAME MATCHES FreeBSD OR HAIKU)
  57. set(server_LIBS execinfo ${server_LIBS})
  58. endif()
  59. target_link_libraries(vcmiserver PRIVATE ${server_LIBS} minizip::minizip)
  60. target_include_directories(vcmiserver
  61. PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
  62. )
  63. if(WIN32)
  64. set_target_properties(vcmiserver
  65. PROPERTIES
  66. OUTPUT_NAME "VCMI_server"
  67. PROJECT_LABEL "VCMI_server"
  68. )
  69. endif()
  70. vcmi_set_output_dir(vcmiserver "")
  71. enable_pch(vcmiserver)
  72. if(NOT ENABLE_SINGLE_APP_BUILD)
  73. if(ANDROID)
  74. install(TARGETS vcmiserver DESTINATION ${LIB_DIR})
  75. else()
  76. install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
  77. endif()
  78. endif()