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							- /*
 
-  * CGPandoraBox.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CGPandoraBox.h"
 
- #include "../NetPacks.h"
 
- #include "../CSoundBase.h"
 
- #include "../spells/CSpellHandler.h"
 
- #include "../StartInfo.h"
 
- #include "../IGameCallback.h"
 
- ///helpers
 
- static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
 
- {
 
- 	InfoWindow iw;
 
- 	iw.soundID = soundID;
 
- 	iw.player = playerID;
 
- 	iw.text.addTxt(MetaString::ADVOB_TXT,txtID);
 
- 	IObjectInterface::cb->sendAndApply(&iw);
 
- }
 
- static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
 
- {
 
- 	const PlayerColor playerID = h->getOwner();
 
- 	showInfoDialog(playerID,txtID,soundID);
 
- }
 
- void CGPandoraBox::initObj()
 
- {
 
- 	blockVisit = (ID==Obj::PANDORAS_BOX); //block only if it's really pandora's box (events also derive from that class)
 
- 	hasGuardians = stacks.size();
 
- }
 
- void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
 
- {
 
- 		BlockingDialog bd (true, false);
 
- 		bd.player = h->getOwner();
 
- 		bd.soundID = soundBase::QUEST;
 
- 		bd.text.addTxt (MetaString::ADVOB_TXT, 14);
 
- 		cb->showBlockingDialog (&bd);
 
- }
 
- void CGPandoraBox::giveContentsUpToExp(const CGHeroInstance *h) const
 
- {
 
- 	cb->removeAfterVisit(this);
 
- 	InfoWindow iw;
 
- 	iw.player = h->getOwner();
 
- 	bool changesPrimSkill = false;
 
- 	for (auto & elem : primskills)
 
- 	{
 
- 		if(elem)
 
- 		{
 
- 			changesPrimSkill = true;
 
- 			break;
 
- 		}
 
- 	}
 
- 	if(gainedExp || changesPrimSkill || abilities.size())
 
- 	{
 
- 		TExpType expVal = h->calculateXp(gainedExp);
 
- 		//getText(iw,afterBattle,175,h); //wtf?
 
- 		iw.text.addTxt(MetaString::ADVOB_TXT, 175); //%s learns something
 
- 		iw.text.addReplacement(h->name);
 
- 		if(expVal)
 
- 			iw.components.push_back(Component(Component::EXPERIENCE,0,expVal,0));
 
- 		for(int i=0; i<primskills.size(); i++)
 
- 			if(primskills[i])
 
- 				iw.components.push_back(Component(Component::PRIM_SKILL,i,primskills[i],0));
 
- 		for(int i=0; i<abilities.size(); i++)
 
- 			iw.components.push_back(Component(Component::SEC_SKILL,abilities[i],abilityLevels[i],0));
 
- 		cb->showInfoDialog(&iw);
 
- 		//give sec skills
 
- 		for(int i=0; i<abilities.size(); i++)
 
- 		{
 
- 			int curLev = h->getSecSkillLevel(abilities[i]);
 
- 			if( (curLev  &&  curLev < abilityLevels[i])	|| (h->canLearnSkill() ))
 
- 			{
 
- 				cb->changeSecSkill(h,abilities[i],abilityLevels[i],true);
 
- 			}
 
- 		}
 
- 		//give prim skills
 
- 		for(int i=0; i<primskills.size(); i++)
 
- 			if(primskills[i])
 
- 				cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
 
- 		assert(!cb->isVisitCoveredByAnotherQuery(this, h));
 
- 		//give exp
 
- 		if(expVal)
 
- 			cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
 
- 	}
 
- 	if(!cb->isVisitCoveredByAnotherQuery(this, h))
 
- 		giveContentsAfterExp(h);
 
- 	//Otherwise continuation occurs via post-level-up callback.
 
- }
 
- void CGPandoraBox::giveContentsAfterExp(const CGHeroInstance *h) const
 
- {
 
- 	bool hadGuardians = hasGuardians; //copy, because flag will be emptied after issuing first post-battle message
 
- 	std::string msg = message; //in case box is removed in the meantime
 
- 	InfoWindow iw;
 
- 	iw.player = h->getOwner();
 
- 	if(spells.size())
 
- 	{
 
- 		std::set<SpellID> spellsToGive;
 
- 		iw.components.clear();
 
- 		if (spells.size() > 1)
 
- 		{
 
- 			iw.text.addTxt(MetaString::ADVOB_TXT, 188); //%s learns spells
 
- 		}
 
- 		else
 
- 		{
 
- 			iw.text.addTxt(MetaString::ADVOB_TXT, 184); //%s learns a spell
 
- 		}
 
- 		iw.text.addReplacement(h->name);
 
- 		std::vector<ConstTransitivePtr<CSpell> > * sp = &VLC->spellh->objects;
 
- 		for(auto i=spells.cbegin(); i != spells.cend(); i++)
 
- 		{
 
- 			if ((*sp)[*i]->level <= h->getSecSkillLevel(SecondarySkill::WISDOM) + 2) //enough wisdom
 
- 			{
 
- 				iw.components.push_back(Component(Component::SPELL,*i,0,0));
 
- 				spellsToGive.insert(*i);
 
- 			}
 
- 		}
 
- 		if(!spellsToGive.empty())
 
- 		{
 
- 			cb->changeSpells(h,true,spellsToGive);
 
- 			cb->showInfoDialog(&iw);
 
- 		}
 
- 	}
 
- 	if(manaDiff)
 
- 	{
 
- 		getText(iw,hadGuardians,manaDiff,176,177,h);
 
- 		iw.components.push_back(Component(Component::PRIM_SKILL,5,manaDiff,0));
 
- 		cb->showInfoDialog(&iw);
 
- 		cb->setManaPoints(h->id, h->mana + manaDiff);
 
- 	}
 
- 	if(moraleDiff)
 
- 	{
 
- 		getText(iw,hadGuardians,moraleDiff,178,179,h);
 
- 		iw.components.push_back(Component(Component::MORALE,0,moraleDiff,0));
 
- 		cb->showInfoDialog(&iw);
 
- 		GiveBonus gb;
 
- 		gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::MORALE,Bonus::OBJECT,moraleDiff,id.getNum(),"");
 
- 		gb.id = h->id.getNum();
 
- 		cb->giveHeroBonus(&gb);
 
- 	}
 
- 	if(luckDiff)
 
- 	{
 
- 		getText(iw,hadGuardians,luckDiff,180,181,h);
 
- 		iw.components.push_back(Component(Component::LUCK,0,luckDiff,0));
 
- 		cb->showInfoDialog(&iw);
 
- 		GiveBonus gb;
 
- 		gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::LUCK,Bonus::OBJECT,luckDiff,id.getNum(),"");
 
- 		gb.id = h->id.getNum();
 
- 		cb->giveHeroBonus(&gb);
 
- 	}
 
- 	iw.components.clear();
 
- 	iw.text.clear();
 
- 	for(int i=0; i<resources.size(); i++)
 
- 	{
 
- 		if(resources[i] < 0)
 
- 			iw.components.push_back(Component(Component::RESOURCE,i,resources[i],0));
 
- 	}
 
- 	if(iw.components.size())
 
- 	{
 
- 		getText(iw,hadGuardians,182,h);
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- 	iw.components.clear();
 
- 	iw.text.clear();
 
- 	for(int i=0; i<resources.size(); i++)
 
- 	{
 
- 		if(resources[i] > 0)
 
- 			iw.components.push_back(Component(Component::RESOURCE,i,resources[i],0));
 
- 	}
 
- 	if(iw.components.size())
 
- 	{
 
- 		getText(iw,hadGuardians,183,h);
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- 	iw.components.clear();
 
- 	// 	getText(iw,afterBattle,183,h);
 
- 	iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure
 
- 	iw.text.addReplacement(h->name);
 
- 	for(auto & elem : artifacts)
 
- 	{
 
- 		iw.components.push_back(Component(Component::ARTIFACT,elem,0,0));
 
- 		if(iw.components.size() >= 14)
 
- 		{
 
- 			cb->showInfoDialog(&iw);
 
- 			iw.components.clear();
 
- 			iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure - once more?
 
- 			iw.text.addReplacement(h->name);
 
- 		}
 
- 	}
 
- 	if(iw.components.size())
 
- 	{
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- 	for(int i=0; i<resources.size(); i++)
 
- 		if(resources[i])
 
- 			cb->giveResource(h->getOwner(),static_cast<Res::ERes>(i),resources[i]);
 
- 	for(auto & elem : artifacts)
 
- 		cb->giveHeroNewArtifact(h, VLC->arth->artifacts[elem],ArtifactPosition::FIRST_AVAILABLE);
 
- 	iw.components.clear();
 
- 	iw.text.clear();
 
- 	if (creatures.Slots().size())
 
- 	{ //this part is taken straight from creature bank
 
- 		MetaString loot;
 
- 		for(auto & elem : creatures.Slots())
 
- 		{ //build list of joined creatures
 
- 			iw.components.push_back(Component(*elem.second));
 
- 			loot << "%s";
 
- 			loot.addReplacement(*elem.second);
 
- 		}
 
- 		if (creatures.Slots().size() == 1 && creatures.Slots().begin()->second->count == 1)
 
- 			iw.text.addTxt(MetaString::ADVOB_TXT, 185);
 
- 		else
 
- 			iw.text.addTxt(MetaString::ADVOB_TXT, 186);
 
- 		iw.text.addReplacement(loot.buildList());
 
- 		iw.text.addReplacement(h->name);
 
- 		cb->showInfoDialog(&iw);
 
- 		cb->giveCreatures(this, h, creatures, true);
 
- 	}
 
- 	if(!hasGuardians && msg.size())
 
- 	{
 
- 		iw.text << msg;
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- }
 
- void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const
 
- {
 
- 	if(afterBattle || !message.size())
 
- 	{
 
- 		iw.text.addTxt(MetaString::ADVOB_TXT,text);//%s has lost treasure.
 
- 		iw.text.addReplacement(h->name);
 
- 	}
 
- 	else
 
- 	{
 
- 		iw.text << message;
 
- 		afterBattle = true;
 
- 	}
 
- }
 
- void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int val, int negative, int positive, const CGHeroInstance * h ) const
 
- {
 
- 	iw.components.clear();
 
- 	iw.text.clear();
 
- 	if(afterBattle || !message.size())
 
- 	{
 
- 		iw.text.addTxt(MetaString::ADVOB_TXT,val < 0 ? negative : positive); //%s's luck takes a turn for the worse / %s's luck increases
 
- 		iw.text.addReplacement(h->name);
 
- 	}
 
- 	else
 
- 	{
 
- 		iw.text << message;
 
- 		afterBattle = true;
 
- 	}
 
- }
 
- void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const
 
- {
 
- 	if(result.winner)
 
- 		return;
 
- 	giveContentsUpToExp(hero);
 
- }
 
- void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
 
- {
 
- 	if (answer)
 
- 	{
 
- 		if (stacksCount() > 0) //if pandora's box is protected by army
 
- 		{
 
- 			showInfoDialog(hero,16,0);
 
- 			cb->startBattleI(hero, this); //grants things after battle
 
- 		}
 
- 		else if (message.size() == 0 && resources.size() == 0
 
- 			&& primskills.size() == 0 && abilities.size() == 0
 
- 			&& abilityLevels.size() == 0 &&  artifacts.size() == 0
 
- 			&& spells.size() == 0 && creatures.Slots().size() > 0
 
- 			&& gainedExp == 0 && manaDiff == 0 && moraleDiff == 0 && luckDiff == 0) //if it gives nothing without battle
 
- 		{
 
- 			showInfoDialog(hero,15,0);
 
- 			cb->removeObject(this);
 
- 		}
 
- 		else //if it gives something without battle
 
- 		{
 
- 			giveContentsUpToExp(hero);
 
- 		}
 
- 	}
 
- }
 
- void CGPandoraBox::heroLevelUpDone(const CGHeroInstance *hero) const
 
- {
 
- 	giveContentsAfterExp(hero);
 
- }
 
- void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
 
- {
 
- 	if(!(availableFor & (1 << h->tempOwner.getNum())))
 
- 		return;
 
- 	if(cb->getPlayerSettings(h->tempOwner)->playerID)
 
- 	{
 
- 		if(humanActivate)
 
- 			activated(h);
 
- 	}
 
- 	else if(computerActivate)
 
- 		activated(h);
 
- }
 
- void CGEvent::activated( const CGHeroInstance * h ) const
 
- {
 
- 	if(stacksCount() > 0)
 
- 	{
 
- 		InfoWindow iw;
 
- 		iw.player = h->tempOwner;
 
- 		if(message.size())
 
- 			iw.text << message;
 
- 		else
 
- 			iw.text.addTxt(MetaString::ADVOB_TXT, 16);
 
- 		cb->showInfoDialog(&iw);
 
- 		cb->startBattleI(h, this);
 
- 	}
 
- 	else
 
- 	{
 
- 		giveContentsUpToExp(h);
 
- 	}
 
- }
 
 
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