英雄无敌3(跨平台含手机)

Andrii Danylchenko 9a203b8af9 Nullkiller: parallel object clusterization, stabilization 4 rokov pred
.github 3cef42fd1a Fix github actions build 4 rokov pred
AI 9a203b8af9 Nullkiller: parallel object clusterization, stabilization 4 rokov pred
CI 840a2d854d Fix build for luajit 4 rokov pred
Mods ecaa9f5d0b Entities redesign and a few ERM features 4 rokov pred
client e407d4e547 client/lobby/CBonusSelection.cpp: fix difficulty overflow in bonus UI 4 rokov pred
cmake_modules ecaa9f5d0b Entities redesign and a few ERM features 4 rokov pred
config 10cfefdf9d fix bug: valid json will failed when object template contains zIndex (#698) 4 rokov pred
debian 7daff67e03 Disable tests to fix building deb packages 5 rokov pred
include 483a4689ce Fixes for code review issues 4 rokov pred
launcher a05ae78e67 Fixed lots of warnings. 5 rokov pred
lib 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 rokov pred
osx 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 rokov pred
rpm 3338e4b855 Update RPM spec 5 rokov pred
scripting fc9bbfb895 ERM: revert unwanted changes 4 rokov pred
scripts 9e422a1664 Merge pull request #690 from nullkiller/erm-fix-vr 4 rokov pred
server 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 rokov pred
test 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 rokov pred
.gitignore 39de2f6435 Fix: Morale bonus should be shown correctly 5 rokov pred
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 rokov pred
.travis.yml ecaa9f5d0b Entities redesign and a few ERM features 4 rokov pred
AUTHORS 55b3f0b24c Fix: Map objects sometimes do not increment primary skills for some heroes 4 rokov pred
CCallback.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 rokov pred
CCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 rokov pred
CMakeLists.txt 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 rokov pred
ChangeLog d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 rokov pred
Global.h 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 rokov pred
README.md bedd158d2c Update year to 2020 6 rokov pred
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 rokov pred
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 rokov pred
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 rokov pred
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 rokov pred
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 rokov pred
Version.cpp.in f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
Version.h 27953bd758 Add missing include guards 7 rokov pred
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 rokov pred
license.txt 6d8373a473 Configure github actions 4 rokov pred
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 rokov pred
vcmibuilder 8b71abfac8 Fixed tmp resources destination 5 rokov pred
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 rokov pred

README.md

Travis Build Status AppVeyor Build status Coverity Scan Build Status

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2020 VCMI Team (check AUTHORS file for the contributors list)