mateuszb 9acfa0d136 * more or less working HERO campaign bonus 13 years ago
..
Filesystem 3f95ba8ac8 Parsing & loading for new creatures. A lot of tweaks & improvements. Still needs some work. 13 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 years ago
BattleHex.cpp 830d94064e Fixed #1056, #1057 and #1058. 13 years ago
BattleHex.h d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
BattleState.cpp 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
BattleState.h 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
CArtHandler.cpp 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
CArtHandler.h d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
CBattleCallback.cpp 99dcb73a72 - filesystem.json files for wog and vcmi data 13 years ago
CBattleCallback.h 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
CBuildingHandler.cpp 44cc848edc first part of town configuration: 13 years ago
CBuildingHandler.h 44cc848edc first part of town configuration: 13 years ago
CCampaignHandler.cpp 9acfa0d136 * more or less working HERO campaign bonus 13 years ago
CCampaignHandler.h 9acfa0d136 * more or less working HERO campaign bonus 13 years ago
CConsoleHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CConsoleHandler.h cce814c41b * Final commit 14 years ago
CCreatureHandler.cpp 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
CCreatureHandler.h 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
CCreatureSet.cpp 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) 13 years ago
CCreatureSet.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CDefObjInfoHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CDefObjInfoHandler.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CGameInterface.cpp f2f39f1497 - makefiles for fuzzylite (#911) 13 years ago
CGameInterface.h 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
CGameState.cpp 9acfa0d136 * more or less working HERO campaign bonus 13 years ago
CGameState.h 8e3de98059 * restoring campaign features 13 years ago
CGeneralTextHandler.cpp aa04a5bcd0 * removed unnecessary include in .h -- they should be avoided 13 years ago
CGeneralTextHandler.h cf15ca1cf0 - replaced loadToIt with better H3 parser. 13 years ago
CHeroHandler.cpp 99dcb73a72 - filesystem.json files for wog and vcmi data 13 years ago
CHeroHandler.h 99dcb73a72 - filesystem.json files for wog and vcmi data 13 years ago
CLogger.cpp cce814c41b * Final commit 14 years ago
CLogger.h cce814c41b * Final commit 14 years ago
CMakeLists.txt d69f4b7632 - build system update 13 years ago
CMapInfo.cpp b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CMapInfo.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CModHandler.cpp 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
CModHandler.h e2bfd53c98 - Fixed some issues and crashes 13 years ago
CObjectHandler.cpp 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
CObjectHandler.h 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 years ago
CObstacleInstance.cpp e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CObstacleInstance.h e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp 74f9c19a7c Implemented spell countering. 13 years ago
CSpellHandler.h 74f9c19a7c Implemented spell countering. 13 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CTownHandler.cpp 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
CTownHandler.h 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. 13 years ago
Connection.h 8e3de98059 * restoring campaign features 13 years ago
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GameConstants.h 9acfa0d136 * more or less working HERO campaign bonus 13 years ago
HeroBonus.cpp 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
HeroBonus.h 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
IGameCallback.cpp a138db7c9e - removed lib headers from PCH 13 years ago
IGameCallback.h d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
IGameEventsReceiver.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonNode.cpp 0ca9f64573 Next part of town configuration: 13 years ago
JsonNode.h 44cc848edc first part of town configuration: 13 years ago
Makefile.am d69f4b7632 - build system update 13 years ago
Makefile.in d69f4b7632 - build system update 13 years ago
NetPacks.h 8e3de98059 * restoring campaign features 13 years ago
NetPacksLib.cpp 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
RegisterTypes.h 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 years ago
ResourceSet.cpp 0ca9f64573 Next part of town configuration: 13 years ago
ResourceSet.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
StartInfo.h 8e3de98059 * restoring campaign features 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 13 years ago
VCMIDirs.h 41480a489e Win compile fix (#974) 13 years ago
VCMI_Lib.cpp e2bfd53c98 - Fixed some issues and crashes 13 years ago
VCMI_Lib.h 44cc848edc first part of town configuration: 13 years ago
VCMI_lib.vcxproj d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
int3.h d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
map.cpp 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 years ago
map.h 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 years ago
vcmi_endian.h e67f8afdd9 - removed multiple unused files 13 years ago