mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
..
CMakeLists.txt 2643762f08 Mac OS patch from stopiccot %!s(int64=13) %!d(string=hai) anos
Fuzzy.cpp a138db7c9e - removed lib headers from PCH %!s(int64=13) %!d(string=hai) anos
Fuzzy.h fcdad0d323 Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. %!s(int64=13) %!d(string=hai) anos
StdInc.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 %!s(int64=14) %!d(string=hai) anos
StdInc.h a138db7c9e - removed lib headers from PCH %!s(int64=13) %!d(string=hai) anos
VCAI.cbp d8b068afd9 [c::b] update projects %!s(int64=13) %!d(string=hai) anos
VCAI.cpp dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
VCAI.h dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
VCAI.vcxproj bcf8cab19a Project files update/cleanup. %!s(int64=13) %!d(string=hai) anos
main.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 %!s(int64=14) %!d(string=hai) anos