paracelsus 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
..
creatures 6cef1dd8d8 CButton GUI class (partial rewrite of CAdventureButton), 12 anni fa
factions 9dd60b6dbe * refactoring 12 anni fa
heroes 2ad2fc83f1 Synchronization with trunk, elimination of some warnings 12 anni fa
ERMU_to_picture.json 35622913f9 Convert ERMU_to_picture.txt into ERMU_to_picture.json. 14 anni fa
NEUTRAL.PAL 9aff190899 Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 16 anni fa
artifacts.json 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
bankconfig.json b554af25d3 - Compile fix 12 anni fa
battleStartpos.json 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) 13 anni fa
battles_graphics.json e36bc50504 - support for new heroes and hero classes 13 anni fa
bonuses.json 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
bonuses_texts.json 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
buildings5.json 2787830c00 Created buildings5.json from buildings5.txt. 14 anni fa
campaignMedia.json c330188ef5 * Randjan's list of campaign prologue/epilogue voices 12 anni fa
campaign_regions.json dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 anni fa
commanders.json 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
defaultMods.json 0ca9f64573 Next part of town configuration: 13 anni fa
defaultSettings.json db2f468341 - Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default 12 anni fa
dwellings.json 1568e58029 Fixed malformed json file. 14 anni fa
filesystem.json 9c1c337a3d - fixed #1220 and #1218 12 anni fa
fonts.json a82601db72 - playing a bit with ttf fonts: bugfix + shadow rendering 12 anni fa
gameConfig.json 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
heroClasses.json 06e2e6ac10 Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect, 12 anni fa
mainmenu.json 62e99a1ae5 - basic loading screen, no progress bar 13 anni fa
obstacles.json 8769f67c5d * JsonReader can convert to enums 12 anni fa
resolutions.json 3df1ddbf86 Post-release version bump. 13 anni fa
resources.json 9f6270a1f7 Fxied #306 and #856. 13 anni fa
sp_sounds.json 45c2809a40 - pregame will use same resolution as main game 13 anni fa
spell_info.json 2cb86d84fa [refactor] 12 anni fa
startres.json 9f6270a1f7 Fxied #306 and #856. 13 anni fa
terrainViewPatterns.json db2f468341 - Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default 12 anni fa
terrains.json 1c5a4c669c - merged minimap.json into terrains.json 13 anni fa
threatlevel.txt f96b394b01 Threat level texts are now stored in separate config file. 14 anni fa