paracelsus 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) před 12 roky
..
CBinaryReader.cpp ed3d35554e [refactor] h3m reader před 13 roky
CBinaryReader.h ed3d35554e [refactor] h3m reader před 13 roky
CCompressedStream.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names před 13 roky
CCompressedStream.h e67f8afdd9 - removed multiple unused files před 13 roky
CFileInfo.cpp cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. před 13 roky
CFileInfo.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. před 13 roky
CFileInputStream.cpp 3f309f0c5e - removed support for ancient versions of ffmpeg před 13 roky
CFileInputStream.h 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods před 13 roky
CFilesystemLoader.cpp 061ed69c63 - fixed seer hut issue (#1073) před 13 roky
CFilesystemLoader.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. před 13 roky
CInputStream.h e08db9790b * Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse) před 13 roky
CLodArchiveLoader.cpp 8ffd482324 - gcc compile fix před 13 roky
CLodArchiveLoader.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. před 13 roky
CMemoryStream.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names před 13 roky
CMemoryStream.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names před 13 roky
CResourceLoader.cpp 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) před 12 roky
CResourceLoader.h 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) před 12 roky
ISimpleResourceLoader.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. před 13 roky