paracelsus 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 ani în urmă
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CBinaryReader.cpp ed3d35554e [refactor] h3m reader 13 ani în urmă
CBinaryReader.h ed3d35554e [refactor] h3m reader 13 ani în urmă
CCompressedStream.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 ani în urmă
CCompressedStream.h e67f8afdd9 - removed multiple unused files 13 ani în urmă
CFileInfo.cpp cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 13 ani în urmă
CFileInfo.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 13 ani în urmă
CFileInputStream.cpp 3f309f0c5e - removed support for ancient versions of ffmpeg 13 ani în urmă
CFileInputStream.h 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 ani în urmă
CFilesystemLoader.cpp 061ed69c63 - fixed seer hut issue (#1073) 13 ani în urmă
CFilesystemLoader.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 13 ani în urmă
CInputStream.h e08db9790b * Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse) 13 ani în urmă
CLodArchiveLoader.cpp 8ffd482324 - gcc compile fix 13 ani în urmă
CLodArchiveLoader.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 13 ani în urmă
CMemoryStream.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 ani în urmă
CMemoryStream.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 ani în urmă
CResourceLoader.cpp 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 ani în urmă
CResourceLoader.h 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 ani în urmă
ISimpleResourceLoader.h cd63c177e2 * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 13 ani în urmă