CMessage.cpp 19 KB

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  1. #include "../stdafx.h"
  2. #include "CMessage.h"
  3. #include "SDL_ttf.h"
  4. #include "../hch/CDefHandler.h"
  5. #include "CGameInfo.h"
  6. #include "SDL_Extensions.h"
  7. #include "../hch/CLodHandler.h"
  8. #include <boost/algorithm/string.hpp>
  9. #include <boost/algorithm/string/replace.hpp>
  10. #include "../hch/CDefHandler.h"
  11. #include "CGameInfo.h"
  12. #include "SDL_Extensions.h"
  13. #include <sstream>
  14. #include "../hch/CGeneralTextHandler.h"
  15. #include "Graphics.h"
  16. #include "GUIClasses.h"
  17. #include "AdventureMapButton.h"
  18. #include "CConfigHandler.h"
  19. /*
  20. * CMessage.cpp, part of VCMI engine
  21. *
  22. * Authors: listed in file AUTHORS in main folder
  23. *
  24. * License: GNU General Public License v2.0 or later
  25. * Full text of license available in license.txt file, in main folder
  26. *
  27. */
  28. SDL_Color tytulowy, tlo, zwykly ;
  29. extern SDL_Surface * screen;
  30. extern TTF_Font * TNRB16, *TNR, *GEOR13;
  31. using namespace NMessage;
  32. const int COMPONENT_TO_SUBTITLE = 5;
  33. const int BETWEEN_COMPS_ROWS = 10;
  34. const int BEFORE_COMPONENTS = 30;
  35. const int SIDE_MARGIN = 30;
  36. template <typename T, typename U> std::pair<T,U> max(const std::pair<T,U> &x, const std::pair<T,U> &y)
  37. {
  38. std::pair<T,U> ret;
  39. ret.first = std::max(x.first,y.first);
  40. ret.second = std::max(x.second,y.second);
  41. return ret;
  42. }
  43. namespace NMessage
  44. {
  45. CDefHandler * ok, *cancel;
  46. std::vector<std::vector<SDL_Surface*> > piecesOfBox; //in colors of all players
  47. SDL_Surface * background = NULL;
  48. }
  49. void CMessage::init()
  50. {
  51. {
  52. for (int i=0;i<PLAYER_LIMIT;i++)
  53. {
  54. CDefHandler * bluePieces = CDefHandler::giveDef("DIALGBOX.DEF");
  55. std::vector<SDL_Surface *> n;
  56. piecesOfBox.push_back(n);
  57. if (i==1)
  58. {
  59. for (size_t j=0;j<bluePieces->ourImages.size();++j)
  60. {
  61. piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
  62. }
  63. }
  64. for (size_t j=0;j<bluePieces->ourImages.size();++j)
  65. {
  66. graphics->blueToPlayersAdv(bluePieces->ourImages[j].bitmap,i);
  67. piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
  68. }
  69. }
  70. NMessage::background = BitmapHandler::loadBitmap("DIBOXBCK.BMP");
  71. SDL_SetColorKey(background,SDL_SRCCOLORKEY,SDL_MapRGB(background->format,0,255,255));
  72. }
  73. ok = CDefHandler::giveDef("IOKAY.DEF");
  74. cancel = CDefHandler::giveDef("ICANCEL.DEF");
  75. }
  76. void CMessage::dispose()
  77. {
  78. for (int i=0;i<PLAYER_LIMIT;i++)
  79. {
  80. for (size_t j=0; j<piecesOfBox[i].size(); ++j)
  81. {
  82. SDL_FreeSurface(piecesOfBox[i][j]);
  83. }
  84. }
  85. SDL_FreeSurface(background);
  86. delete ok;
  87. delete cancel;
  88. }
  89. SDL_Surface * CMessage::drawBox1(int w, int h, int playerColor) //draws box for window
  90. {
  91. //prepare surface
  92. SDL_Surface * ret = SDL_CreateRGBSurface(screen->flags, w, h, screen->format->BitsPerPixel, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask);
  93. for (int i=0; i<h; i+=background->h)//background
  94. {
  95. for (int j=0; j<w; j+=background->w-1)
  96. {
  97. SDL_BlitSurface(background,&genRect(background->h,background->w-1,1,0),ret,&genRect(h,w,j,i)); //FIXME taking address of temporary
  98. }
  99. }
  100. drawBorder(playerColor, ret, w, h);
  101. return ret;
  102. }
  103. /* The map file contains long texts, with or without line breaks. This
  104. * method takes such a text and breaks it into into several lines. */
  105. std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineSize,
  106. bool userBreak, bool ifor)
  107. {
  108. std::vector<std::string> * ret = new std::vector<std::string>();
  109. boost::algorithm::trim_if(text,boost::algorithm::is_any_of(" "));
  110. while (text.length())
  111. {
  112. unsigned int z = 0;
  113. unsigned int braces = 0;
  114. bool opened = false;
  115. while((text[z] != 0) && (text[z] != 0x0a) && (z < maxLineSize+braces))
  116. {
  117. /* We don't count braces in string length. */
  118. if (text[z] == '{')
  119. {
  120. opened=true;
  121. braces++;
  122. }
  123. else if (text[z]=='}')
  124. {
  125. opened=false;
  126. braces++;
  127. }
  128. z++;
  129. }
  130. if ((text[z] != 0) && (text[z] != 0x0a))
  131. {
  132. /* We have a long line. Try to do a nice line break, if
  133. * possible. We backtrack on the line until we find a
  134. * suitable character. */
  135. int pos = z-1;
  136. /* TODO: boost should have a nice method to do that. */
  137. while(pos > 0 &&
  138. text[pos] != ' ' &&
  139. text[pos] != ',' &&
  140. text[pos] != '.' &&
  141. text[pos] != ';' &&
  142. text[pos] != '!' &&
  143. text[pos] != '?')
  144. pos --;
  145. if (pos > 0)
  146. z = pos+1;
  147. }
  148. if(z) //non-blank line
  149. {
  150. ret->push_back(text.substr(0, z));
  151. if (opened)
  152. /* Close the brace for the current line. */
  153. ret->back() += '}';
  154. text.erase(0, z);
  155. }
  156. else if(text[z] == 0x0a) //blank line
  157. {
  158. ret->push_back(""); //add empty string, no extra actions needed
  159. }
  160. if (text[0] == 0x0a)
  161. {
  162. /* Braces do not carry over lines. The map author forgot
  163. * to close it. */
  164. opened = false;
  165. /* Remove LF */
  166. text.erase(0, 1);
  167. }
  168. boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(" "));
  169. if (opened)
  170. {
  171. /* Add an opening brace for the next line. */
  172. if (text.length())
  173. text.insert(0, "{");
  174. }
  175. }
  176. /* Trim whitespaces of every line. */
  177. for (size_t i=0; i<ret->size(); i++)
  178. boost::algorithm::trim((*ret)[i]);
  179. return ret;
  180. }
  181. std::pair<int,int> CMessage::getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight)
  182. {
  183. std::pair<int,int> ret;
  184. ret.first = -1;
  185. ret.second=0;
  186. for (size_t i=0; i<txtg->size();i++) //we are searching widest line and total height
  187. {
  188. int lw=0;
  189. for (size_t j=0;j<(*txtg)[i].size();j++)
  190. {
  191. lw+=(*txtg)[i][j]->w;
  192. ret.second+=(*txtg)[i][j]->h;
  193. }
  194. if(!(*txtg)[i].size())
  195. ret.second+=fontHeight;
  196. if (ret.first<lw)
  197. ret.first=lw;
  198. }
  199. return ret;
  200. }
  201. // Blit the text in txtg onto one surface. txtg contains lines of
  202. // text. Each line can be split into pieces. Currently only lines with
  203. // the same height are supported (ie. fontHeight).
  204. SDL_Surface * CMessage::blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos)
  205. {
  206. for (size_t i=0; i<txtg->size(); i++, curh += fontHeight)
  207. {
  208. int lw=0; //line width
  209. for (size_t j=0;j<(*txtg)[i].size();j++)
  210. lw+=(*txtg)[i][j]->w;
  211. int pw = (xCenterPos < 0) ? ret->w/2 : xCenterPos;
  212. pw -= lw/2; //x coord for the start of the text
  213. int tw = pw;
  214. for (size_t j=0;j<(*txtg)[i].size();j++) //blit text
  215. {
  216. SDL_Surface *surf = (*txtg)[i][j];
  217. blitAt(surf, tw, curh, ret);
  218. tw+=surf->w;
  219. SDL_FreeSurface(surf);
  220. (*txtg)[i][j] = NULL;
  221. }
  222. }
  223. return ret;
  224. }
  225. std::vector<std::vector<SDL_Surface*> > * CMessage::drawText(std::vector<std::string> * brtext, int &fontHeigh, TTF_Font *font)
  226. {
  227. if(!font) font = TNRB16;
  228. std::vector<std::vector<SDL_Surface*> > * txtg = new std::vector<std::vector<SDL_Surface*> >();
  229. txtg->resize(brtext->size());
  230. fontHeigh = TTF_FontHeight(font);
  231. for (size_t i=0; i<brtext->size();i++) //foreach line
  232. {
  233. while((*brtext)[i].length()) //if something left
  234. {
  235. size_t z;
  236. /* Handle normal text. */
  237. z = 0;
  238. while((*brtext)[i][z]!= 0 && (*brtext)[i][z] != ('{'))
  239. z++;
  240. if (z)
  241. (*txtg)[i].push_back(TTF_RenderText_Blended(font, (*brtext)[i].substr(0,z).c_str(), zwykly));
  242. (*brtext)[i].erase(0,z);
  243. if ((*brtext)[i][0] == '{')
  244. /* Remove '{' */
  245. (*brtext)[i].erase(0,1);
  246. if ((*brtext)[i].length()==0)
  247. /* End of line */
  248. continue;
  249. /* This text will be highlighted. */
  250. z = 0;
  251. while((*brtext)[i][z]!= 0 && (*brtext)[i][z] != ('}'))
  252. z++;
  253. if (z)
  254. (*txtg)[i].push_back(TTF_RenderText_Blended(font, (*brtext)[i].substr(0,z).c_str(), tytulowy));
  255. (*brtext)[i].erase(0,z);
  256. if ((*brtext)[i][0] == '}')
  257. /* Remove '}' */
  258. (*brtext)[i].erase(0,1);
  259. } //ends while((*brtext)[i].length())
  260. } //ends for(int i=0; i<brtext->size();i++)
  261. return txtg;
  262. }
  263. CSimpleWindow * CMessage::genWindow(std::string text, int player, int Lmar, int Rmar, int Tmar, int Bmar)
  264. {
  265. CSimpleWindow * ret = new CSimpleWindow();
  266. int fontHeight;
  267. std::vector<std::string> * brtext = breakText(text,32,true,true);
  268. std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
  269. std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
  270. ret->bitmap = drawBox1(txts.first+Lmar+Rmar,txts.second+Tmar+Bmar,0);
  271. ret->pos.h=ret->bitmap->h;
  272. ret->pos.w=ret->bitmap->w;
  273. int curh = ret->bitmap->h/2 - (fontHeight*txtg->size())/2;
  274. blitTextOnSur(txtg,fontHeight,curh,ret->bitmap);
  275. delete brtext;
  276. delete txtg;
  277. return ret;
  278. }
  279. SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_Surface* bitmap, std::string sub, int charperline/*=30*/, int imgToBmp/*=55*/ )
  280. {
  281. int curh;
  282. int fontHeight;
  283. std::vector<std::string> * tekst = breakText(text,charperline);
  284. std::vector<std::vector<SDL_Surface*> > * txtg = drawText(tekst, fontHeight);
  285. std::pair<int,int> txts = getMaxSizes(txtg, fontHeight), boxs;
  286. boxs.first = std::max(txts.first,bitmap->w) // text/bitmap max width
  287. + 50; //side margins
  288. boxs.second =
  289. (curh=45) //top margin
  290. + txts.second //text total height
  291. + imgToBmp //text <=> img
  292. + bitmap->h
  293. + 5 // to sibtitle
  294. + (*txtg)[0][0]->h
  295. + 30;
  296. SDL_Surface *ret = drawBox1(boxs.first,boxs.second,player);
  297. blitTextOnSur(txtg,fontHeight,curh,ret);
  298. curh += imgToBmp;
  299. blitAt(bitmap,(ret->w/2)-(bitmap->w/2),curh,ret);
  300. curh += bitmap->h + 5;
  301. CSDL_Ext::printAtMiddle(sub,ret->w/2,curh+10,GEOR13,zwykly,ret);
  302. delete tekst;
  303. delete txtg;
  304. return ret;
  305. }
  306. void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int charperline)
  307. {
  308. SDL_Surface * _or = NULL;
  309. int fontHeight;
  310. // Try to compute a resonable number of characters per line
  311. if (!charperline) {
  312. if (text.size() < 30)
  313. charperline = 30;
  314. else if (text.size() < 200)
  315. charperline = 40;
  316. else
  317. charperline = 50;
  318. }
  319. if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
  320. _or = TTF_RenderText_Blended(GEOR13,CGI->generaltexth->allTexts[4].c_str(),zwykly);
  321. std::vector<std::string> * brtext = breakText(text,charperline,true,true); //text
  322. std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
  323. std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
  324. ComponentsToBlit comps(ret->components,500,_or);
  325. if (ret->components.size())
  326. txts.second += 30 + comps.h; //space to first component
  327. if (ret->buttons.size())
  328. txts.second += 20 + //before button
  329. ok->ourImages[0].bitmap->h; //button
  330. // Clip window size
  331. amax(txts.first, 80);
  332. amax(txts.second, 50);
  333. amax(txts.first,comps.w);
  334. amin(txts.first, conf.cc.resx - 150);
  335. amin(txts.second, conf.cc.resy - 150);
  336. ret->bitmap = drawBox1(txts.first+2*SIDE_MARGIN,txts.second+2*SIDE_MARGIN,0);
  337. ret->pos.h=ret->bitmap->h;
  338. ret->pos.w=ret->bitmap->w;
  339. ret->pos.x=screen->w/2-(ret->pos.w/2);
  340. ret->pos.y=screen->h/2-(ret->pos.h/2);
  341. int curh = SIDE_MARGIN;
  342. blitTextOnSur(txtg, fontHeight, curh,ret->bitmap);
  343. if (ret->components.size())
  344. {
  345. curh += BEFORE_COMPONENTS;
  346. comps.blitCompsOnSur(_or, 10, curh, ret->bitmap);
  347. }
  348. if(ret->buttons.size())
  349. {
  350. // Position the buttons at the bottom of the window
  351. curh = ret->bitmap->h - SIDE_MARGIN - ret->buttons[0]->imgs[0][0]->h;
  352. // Compute total width of buttons
  353. int bw = 20*(ret->buttons.size()-1); // space between all buttons
  354. for(size_t i=0; i<ret->buttons.size(); i++) //and add buttons width
  355. bw+=ret->buttons[i]->imgs[0][0]->w;
  356. bw = (ret->bitmap->w/2) - (bw/2);
  357. for(size_t i=0; i<ret->buttons.size(); i++)
  358. {
  359. ret->buttons[i]->pos.x = bw + ret->pos.x;
  360. ret->buttons[i]->pos.y = curh + ret->pos.y;
  361. bw += ret->buttons[i]->imgs[0][0]->w + 20;
  362. }
  363. }
  364. for(size_t i=0; i<ret->components.size(); i++)
  365. {
  366. ret->components[i]->pos.x += ret->pos.x;
  367. ret->components[i]->pos.y += ret->pos.y;
  368. }
  369. delete brtext;
  370. delete txtg;
  371. if(_or)
  372. SDL_FreeSurface(_or);
  373. }
  374. SDL_Surface * CMessage::genMessage
  375. (std::string title, std::string text, EWindowType type, std::vector<CDefHandler*> *addPics, void * cb)
  376. {
  377. //max x 320 okolo 30 znakow
  378. std::vector<std::string> * tekst;
  379. if (text.length() < 30) //does not need breaking
  380. {
  381. tekst = new std::vector<std::string>();
  382. tekst->push_back(text);
  383. }
  384. else tekst = breakText(text);
  385. int ww, hh; //dimensions of box
  386. if (319>30+13*text.length())
  387. ww = 30+13*text.length();
  388. else ww = 319;
  389. if (title.length())
  390. hh=110+(21*tekst->size());
  391. else hh=60+(21*tekst->size());
  392. if (type==yesOrNO) //make place for buttons
  393. {
  394. if (ww<200) ww=200;
  395. hh+=70;
  396. }
  397. SDL_Surface * ret = drawBox1(ww,hh,0);
  398. //prepare title text
  399. if (title.length())
  400. {
  401. SDL_Surface * titleText = TTF_RenderText_Blended(TNRB16,title.c_str(),tytulowy);
  402. //draw title
  403. SDL_Rect tytul = genRect(titleText->h,titleText->w,((ret->w/2)-(titleText->w/2)),37);
  404. SDL_BlitSurface(titleText,NULL,ret,&tytul);
  405. SDL_FreeSurface(titleText);
  406. }
  407. //draw text
  408. for (size_t i=0; i<tekst->size(); i++)
  409. {
  410. int by = 37+i*21;
  411. if (title.length()) by+=40;
  412. SDL_Surface * tresc = TTF_RenderText_Blended(TNRB16,(*tekst)[i].c_str(),zwykly);
  413. SDL_Rect trescRect = genRect(tresc->h,tresc->w,((ret->w/2)-(tresc->w/2)),by);
  414. SDL_BlitSurface(tresc,NULL,ret,&trescRect);
  415. SDL_FreeSurface(tresc);
  416. }
  417. if (type==yesOrNO) // add buttons
  418. {
  419. int by = 77+tekst->size()*21;
  420. if (title.length()) by+=40;
  421. int hwo = (*addPics)[0]->ourImages[0].bitmap->w, hwc=(*addPics)[0]->ourImages[0].bitmap->w;
  422. //ok
  423. SDL_Rect trescRect = genRect((*addPics)[0]->ourImages[0].bitmap->h,hwo,((ret->w/2)-hwo-10),by);
  424. SDL_BlitSurface((*addPics)[0]->ourImages[0].bitmap,NULL,ret,&trescRect);
  425. reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
  426. //cancel
  427. trescRect = genRect((*addPics)[1]->ourImages[0].bitmap->h,hwc,((ret->w/2)+10),by);
  428. SDL_BlitSurface((*addPics)[1]->ourImages[0].bitmap,NULL,ret,&trescRect);
  429. reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
  430. }
  431. delete tekst;
  432. return ret;
  433. }
  434. void CMessage::drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x, int y)
  435. {
  436. //obwodka I-szego rzedu pozioma //border of 1st series, horizontal
  437. for (int i=0; i<w-piecesOfBox[playerColor][6]->w; i+=piecesOfBox[playerColor][6]->w)
  438. {
  439. SDL_BlitSurface
  440. (piecesOfBox[playerColor][6],NULL,ret,&genRect(piecesOfBox[playerColor][6]->h,piecesOfBox[playerColor][6]->w,x+i,y+0));
  441. SDL_BlitSurface
  442. (piecesOfBox[playerColor][7],NULL,ret,&genRect(piecesOfBox[playerColor][7]->h,piecesOfBox[playerColor][7]->w,x+i,y+h-piecesOfBox[playerColor][7]->h));
  443. }
  444. //obwodka I-szego rzedu pionowa //border of 1st series, vertical
  445. for (int i=0; i<h-piecesOfBox[playerColor][4]->h; i+=piecesOfBox[playerColor][4]->h)
  446. {
  447. SDL_BlitSurface
  448. (piecesOfBox[playerColor][4],NULL,ret,&genRect(piecesOfBox[playerColor][4]->h,piecesOfBox[playerColor][4]->w,x+0,y+i));
  449. SDL_BlitSurface
  450. (piecesOfBox[playerColor][5],NULL,ret,&genRect(piecesOfBox[playerColor][5]->h,piecesOfBox[playerColor][5]->w,x+w-piecesOfBox[playerColor][5]->w,y+i));
  451. }
  452. //corners
  453. SDL_BlitSurface
  454. (piecesOfBox[playerColor][0],NULL,ret,&genRect(piecesOfBox[playerColor][0]->h,piecesOfBox[playerColor][0]->w,x+0,y+0));
  455. SDL_BlitSurface
  456. (piecesOfBox[playerColor][1],NULL,ret,&genRect(piecesOfBox[playerColor][1]->h,piecesOfBox[playerColor][1]->w,x+w-piecesOfBox[playerColor][1]->w,y+0));
  457. SDL_BlitSurface
  458. (piecesOfBox[playerColor][2],NULL,ret,&genRect(piecesOfBox[playerColor][2]->h,piecesOfBox[playerColor][2]->w,x+0,y+h-piecesOfBox[playerColor][2]->h));
  459. SDL_BlitSurface
  460. (piecesOfBox[playerColor][3],NULL,ret,&genRect(piecesOfBox[playerColor][3]->h,piecesOfBox[playerColor][3]->w,x+w-piecesOfBox[playerColor][3]->w,y+h-piecesOfBox[playerColor][3]->h));
  461. }
  462. ComponentResolved::ComponentResolved()
  463. {
  464. comp = NULL;
  465. img = NULL;
  466. txt = NULL;
  467. txtFontHeight = 0;
  468. }
  469. ComponentResolved::ComponentResolved( SComponent *Comp )
  470. {
  471. comp = Comp;
  472. img = comp->getImg();
  473. std::vector<std::string> * brtext = CMessage::breakText(comp->subtitle,11,true,true); //text
  474. txt = CMessage::drawText(brtext,txtFontHeight,GEOR13);
  475. delete brtext;
  476. //calculate dimensions
  477. std::pair<int,int> textSize = CMessage::getMaxSizes(txt, txtFontHeight);
  478. comp->pos.w = std::max(textSize.first, img->w); //bigger of: subtitle width and image width
  479. comp->pos.h = img->h + COMPONENT_TO_SUBTITLE + textSize.second;
  480. }
  481. ComponentResolved::~ComponentResolved()
  482. {
  483. for(size_t i = 0; i < txt->size(); i++)
  484. for(size_t j = 0; j < (*txt)[i].size(); j++)
  485. if((*txt)[i][j])
  486. SDL_FreeSurface((*txt)[i][j]);
  487. delete txt;
  488. }
  489. ComponentsToBlit::~ComponentsToBlit()
  490. {
  491. for(size_t i=0; i<comps.size(); i++)
  492. for(size_t j = 0; j < comps[i].size(); j++)
  493. delete comps[i][j];
  494. }
  495. ComponentsToBlit::ComponentsToBlit(std::vector<SComponent*> & SComps, int maxw, SDL_Surface* _or)
  496. {
  497. w = h = 0;
  498. if(!SComps.size())
  499. return;
  500. comps.resize(1);
  501. int curw = 0;
  502. int curr = 0; //current row
  503. for(size_t i=0;i<SComps.size();i++)
  504. {
  505. ComponentResolved *cur = new ComponentResolved(SComps[i]);
  506. int toadd = (cur->comp->pos.w + 12 + (_or ? _or->w : 0));
  507. if (curw + toadd > maxw)
  508. {
  509. curr++;
  510. amax(w,curw);
  511. curw = cur->comp->pos.w;
  512. comps.resize(curr+1);
  513. }
  514. else
  515. {
  516. curw += toadd;
  517. amax(w,curw);
  518. }
  519. comps[curr].push_back(cur);
  520. }
  521. for(size_t i=0;i<comps.size();i++)
  522. {
  523. int maxh = 0;
  524. for(size_t j=0;j<comps[i].size();j++)
  525. amax(maxh,comps[i][j]->comp->pos.h);
  526. h += maxh + BETWEEN_COMPS_ROWS;
  527. }
  528. }
  529. void ComponentsToBlit::blitCompsOnSur( SDL_Surface * _or, int inter, int &curh, SDL_Surface *ret )
  530. {
  531. for (size_t i=0;i<comps.size();i++)
  532. {
  533. int totalw=0, maxh=0;
  534. for(size_t j=0;j<(comps)[i].size();j++)
  535. {
  536. ComponentResolved *cur = (comps)[i][j];
  537. totalw += cur->comp->pos.w;
  538. amax(maxh,cur->comp->pos.h+BETWEEN_COMPS_ROWS);
  539. }
  540. if(_or)
  541. {
  542. totalw += (inter*2+_or->w) * ((comps)[i].size() - 1);
  543. }
  544. else
  545. {
  546. totalw += (inter) * ((comps)[i].size() - 1);
  547. }
  548. curh+=maxh/2;
  549. int curw = (ret->w/2)-(totalw/2);
  550. for(size_t j=0;j<(comps)[i].size();j++)
  551. {
  552. ComponentResolved *cur = (comps)[i][j];
  553. //blit img
  554. int hlp = curh-(cur->comp->pos.h)/2;
  555. blitAt(cur->img, curw + (cur->comp->pos.w - cur->comp->getImg()->w)/2, hlp, ret);
  556. cur->comp->pos.x = curw;
  557. cur->comp->pos.y = hlp;
  558. //blit subtitle
  559. hlp += cur->img->h + COMPONENT_TO_SUBTITLE;
  560. CMessage::blitTextOnSur(cur->txt, cur->txtFontHeight, hlp, ret, cur->comp->pos.x + cur->comp->pos.w/2 );
  561. //if there is subsequent component blit "or"
  562. curw += cur->comp->pos.w;
  563. if(j<((comps)[i].size()-1))
  564. {
  565. if(_or)
  566. {
  567. curw+=inter;
  568. blitAt(_or,curw,curh-(_or->h/2),ret);
  569. curw+=_or->w;
  570. }
  571. curw+=inter;
  572. }
  573. }
  574. curh+=maxh/2;
  575. }
  576. }