Frank Zago a11ea59418 Video player compilation. 16 years ago
..
vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 years ago
AdventureMapButton.h 429b226517 * moved a few files 16 years ago
CAdvmapInterface.cpp ae3fa69134 * next part of exchange window 16 years ago
CAdvmapInterface.h 58c12e8d73 Reshaped some code responsible for hero list / paths. 16 years ago
CBattleInterface.cpp ae3fa69134 * next part of exchange window 16 years ago
CBattleInterface.h 627c20c949 Typo. 16 years ago
CBitmapHandler.cpp ae3fa69134 * next part of exchange window 16 years ago
CBitmapHandler.h 90fd75e66c * Removed trailing newline from settings.txt (caused warning) 16 years ago
CCastleInterface.cpp 527ec27ef5 * fixed handling second horde building in Rampart/Inferno 16 years ago
CCastleInterface.h 1d5565b3a3 * updated project files for MSVC 16 years ago
CConfigHandler.cpp e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 years ago
CConfigHandler.h e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 years ago
CCreatureAnimation.cpp bc506bbc77 Fix 32 bits depth issues during combat. 16 years ago
CCreatureAnimation.h 4c0936a3dc * further code reorganization 16 years ago
CCursorHandler.cpp 429b226517 * moved a few files 16 years ago
CCursorHandler.h 429b226517 * moved a few files 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp d2003d59c7 * next part of exchange window 16 years ago
CHeroWindow.h d2003d59c7 * next part of exchange window 16 years ago
CMT.cpp a11ea59418 Video player compilation. 16 years ago
CMessage.cpp b2014c79d4 Try to better dimension the info windows. 16 years ago
CMessage.h fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 years ago
CPlayerInterface.cpp 8231a6e6cc * first part of exchange window 16 years ago
CPlayerInterface.h 8231a6e6cc * first part of exchange window 16 years ago
CPreGame.cpp e2c30df5a6 * fix for problems after r-clicking hero in tavern 16 years ago
CPreGame.h e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 years ago
CSpellWindow.cpp ae3fa69134 * next part of exchange window 16 years ago
CSpellWindow.h 4c0936a3dc * further code reorganization 16 years ago
Client.cpp e0c600b963 Don't close the server socket while another thread is using it. 16 years ago
Client.h 8231a6e6cc * first part of exchange window 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp 73949f3367 Build fixes for linux. 16 years ago
GUIBase.h d9215d050c Fix typo. 16 years ago
GUIClasses.cpp d2003d59c7 * next part of exchange window 16 years ago
GUIClasses.h d2003d59c7 * next part of exchange window 16 years ago
Graphics.cpp ae3fa69134 * next part of exchange window 16 years ago
Graphics.h ae3fa69134 * next part of exchange window 16 years ago
Makefile.am a11ea59418 Video player compilation. 16 years ago
Makefile.in a11ea59418 Video player compilation. 16 years ago
NetPacksClient.cpp 8231a6e6cc * first part of exchange window 16 years ago
SDL_Extensions.cpp 7932a9e8ad * next part of exchange window 16 years ago
SDL_Extensions.h 7932a9e8ad * next part of exchange window 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.vcproj 1d5565b3a3 * updated project files for MSVC 16 years ago