mapHandler.h 330 B

1234567891011
  1. #include "CAmbarCendamo.h"
  2. class mapHandler
  3. {
  4. public:
  5. CAmbarCendamo * reader;
  6. SDL_Surface *** terrainBitmap;
  7. SDL_Surface *** undTerrainBitmap; // used only if there is underground level
  8. SDL_Surface * terrainRect(int x, int y, int dx, int dy, int level=0);
  9. SDL_Surface mirrorImage(SDL_Surface *src);
  10. void init();
  11. };