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- #include "CAmbarCendamo.h"
- class mapHandler
- {
- public:
- CAmbarCendamo * reader;
- SDL_Surface *** terrainBitmap;
- SDL_Surface *** undTerrainBitmap; // used only if there is underground level
- SDL_Surface * terrainRect(int x, int y, int dx, int dy, int level=0);
- SDL_Surface mirrorImage(SDL_Surface *src);
- void init();
- };
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