| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 | 
							- #ifndef INT3_H
 
- #define INT3_H
 
- class int3
 
- {
 
- public:
 
- 	int x,y,z;
 
- 	inline int3():x(0),y(0),z(0){}; //c-tor, x/y/z initialized to 0
 
- 	inline int3(const int X, const int Y, const int Z):x(X),y(Y),z(Z){}; //c-tor
 
- 	inline ~int3(){} // d-tor - does nothing
 
- 	inline int3 operator+(const int3 & i)
 
- 		{return int3(x+i.x,y+i.y,z+i.z);}
 
- 	inline int3 operator+(const int i) //increases all components by int
 
- 		{return int3(x+i,y+i,z+i);}
 
- 	inline int3 operator-(const int3 & i)
 
- 		{return int3(x-i.x,y-i.y,z-i.z);}
 
- 	inline int3 operator-(const int i)
 
- 		{return int3(x-i,y-i,z-i);}
 
- 	inline int3 operator-() //increases all components by int
 
- 		{return int3(-x,-y,-z);}
 
- 	inline void operator+=(const int3 & i)
 
- 	{
 
- 		x+=i.x;
 
- 		y+=i.y;
 
- 		z+=i.z;
 
- 	}	
 
- 	inline void operator+=(const int i)
 
- 	{
 
- 		x+=i;
 
- 		y+=i;
 
- 		z+=i;
 
- 	}
 
- 	inline void operator-=(const int3 & i)
 
- 	{
 
- 		x-=i.x;
 
- 		y-=i.y;
 
- 		z-=i.z;
 
- 	}	
 
- 	inline void operator-=(const int i)
 
- 	{
 
- 		x+=i;
 
- 		y+=i;
 
- 		z+=i;
 
- 	}	
 
- 	inline bool operator==(const int3 & i) const
 
- 		{return (x==i.x) && (y==i.y) && (z==i.z);}	
 
- 	inline bool operator!=(const int3 & i) const
 
- 		{return !(*this==i);}
 
- 	inline bool operator<(const int3 & i) const
 
- 	{
 
- 		if (z<i.z)
 
- 			return true;
 
- 		if (z>i.z)
 
- 			return false;
 
- 		if (y<i.y)
 
- 			return true;
 
- 		if (y>i.y)
 
- 			return false;
 
- 		if (x<i.x)
 
- 			return true;
 
- 		if (x>i.x)
 
- 			return false;
 
- 		return false;
 
- 	}
 
- };
 
- #endif //INT3_H
 
 
  |