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- #ifndef CPREGAMETEXTHANDLER_H
- #define CPREGAMETEXTHANDLER_H
- #include <string>
- class CPreGameTextHandler //handles pre - game texts
- {
- public:
- std::vector<std::pair<std::string,std::string> > zelp;
- std::string lossCondtions[4];
- std::string victoryConditions[14];
- std::string getTitle(std::string text);
- std::string getDescr(std::string text);
- void loadTexts();
- };
- #endif //CPREGAMETEXTHANDLER_H
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