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Catapult.cpp
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b3deea24e0
Earthquake spell: do not target already destroyed sections
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2 anos atrás |
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Catapult.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Clone.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Clone.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Damage.cpp
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deffba01b9
All battle effects are now fully client sided
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2 anos atrás |
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Damage.h
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deffba01b9
All battle effects are now fully client sided
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2 anos atrás |
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Dispel.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Dispel.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Effect.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Effect.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Effects.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Effects.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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EffectsFwd.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Heal.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Heal.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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LocationEffect.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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LocationEffect.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Obstacle.cpp
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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2 anos atrás |
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Obstacle.h
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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2 anos atrás |
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Registry.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Registry.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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RemoveObstacle.cpp
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ac839ad26a
Changes to rest of the code according to review:
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2 anos atrás |
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RemoveObstacle.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Sacrifice.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Sacrifice.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Summon.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Summon.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Teleport.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Teleport.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Timed.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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Timed.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |
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UnitEffect.cpp
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53f6b7bd32
Fix Ice Ring target selection
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2 anos atrás |
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UnitEffect.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 anos atrás |