Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection 2 anos atrás
..
Catapult.cpp b3deea24e0 Earthquake spell: do not target already destroyed sections 2 anos atrás
Catapult.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Clone.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Clone.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Damage.cpp deffba01b9 All battle effects are now fully client sided 2 anos atrás
Damage.h deffba01b9 All battle effects are now fully client sided 2 anos atrás
Dispel.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Dispel.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Effect.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Effect.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Effects.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Effects.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
EffectsFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Heal.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Heal.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
LocationEffect.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
LocationEffect.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Obstacle.cpp 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 2 anos atrás
Obstacle.h 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 2 anos atrás
Registry.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Registry.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
RemoveObstacle.cpp ac839ad26a Changes to rest of the code according to review: 2 anos atrás
RemoveObstacle.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Sacrifice.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Sacrifice.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Summon.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Summon.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Teleport.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Teleport.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Timed.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
Timed.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
UnitEffect.cpp 53f6b7bd32 Fix Ice Ring target selection 2 anos atrás
UnitEffect.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás