| .. | 
			
		
		
			
				
					| 
						
							
						
						IMapRendererContext.h
					 | 
				
				
					5c9ae8aafc
					Implemented spell range overlay for Dimension Door and Scuttle Boat
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IMapRendererObserver.h
					 | 
				
				
					339bbce7b7
					Added more checks to avoid potential nullptr dereference crash
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapRenderer.cpp
					 | 
				
				
					5e8a778e7d
					Attempt to fix / trace crashes from Google Play statistics
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapRenderer.h
					 | 
				
				
					5c9ae8aafc
					Implemented spell range overlay for Dimension Door and Scuttle Boat
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapRendererContext.cpp
					 | 
				
				
					bd4d2788ed
					Split pathfinder into multiple smaller files
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapRendererContext.h
					 | 
				
				
					5c9ae8aafc
					Implemented spell range overlay for Dimension Door and Scuttle Boat
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapRendererContextState.cpp
					 | 
				
				
					243773b6ef
					Renamed some adventure map files & classes
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapRendererContextState.h
					 | 
				
				
					58aa5c0427
					Formatting
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapView.cpp
					 | 
				
				
					81b9aec527
					Fix map edge scrolling after swiping usage
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapView.h
					 | 
				
				
					81b9aec527
					Fix map edge scrolling after swiping usage
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewActions.cpp
					 | 
				
				
					61750d30c2
					Implemented dragging map via left mouse click (off by default)
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewActions.h
					 | 
				
				
					61750d30c2
					Implemented dragging map via left mouse click (off by default)
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewCache.cpp
					 | 
				
				
					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewCache.h
					 | 
				
				
					1c82a10fdd
					Fix graphical artifacts on map scaling
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewController.cpp
					 | 
				
				
					a9d25b0109
					Fix map grid visibility on game load
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewController.h
					 | 
				
				
					a9d25b0109
					Fix map grid visibility on game load
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewModel.cpp
					 | 
				
				
					1c82a10fdd
					Fix graphical artifacts on map scaling
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MapViewModel.h
					 | 
				
				
					3e9da333cf
					Basic version of zoomable adventure map
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						mapHandler.cpp
					 | 
				
				
					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						mapHandler.h
					 | 
				
				
					58aa5c0427
					Formatting
				 | 
				2 years ago |