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CCursorHandler.cpp
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156aa6e4d9
* Updated class - file - handling
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14 lat temu |
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CCursorHandler.h
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 lat temu |
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CGuiHandler.cpp
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 lat temu |
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CGuiHandler.h
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 lat temu |
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CIntObject.cpp
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 lat temu |
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CIntObject.h
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ff3da291a1
[refactor] reduce some code duplication. no functional changes
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13 lat temu |
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CIntObjectClasses.cpp
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 lat temu |
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CIntObjectClasses.h
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 lat temu |
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Geometries.cpp
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156aa6e4d9
* Updated class - file - handling
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14 lat temu |
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Geometries.h
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156aa6e4d9
* Updated class - file - handling
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14 lat temu |
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SDL_Extensions.cpp
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 lat temu |
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SDL_Extensions.h
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 lat temu |
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SDL_Pixels.h
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c512069177
- fixed #982:
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13 lat temu |