Ivan Savenko 23fcdd1a4a - missing fields in town serialization пре 13 година
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BattleInterface 23fcdd1a4a - missing fields in town serialization пре 13 година
UIFramework 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) пре 13 година
icons 2643762f08 Mac OS patch from stopiccot пре 13 година
AdventureMapClasses.cpp 1c5a4c669c - merged minimap.json into terrains.json пре 13 година
AdventureMapClasses.h 15a7f43e11 - fixed #1075, #1080, #1081 пре 13 година
CAdvmapInterface.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names пре 13 година
CAdvmapInterface.h 9d2711fb51 - rewrote most of classes from adventure map window пре 13 година
CAnimation.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace пре 13 година
CAnimation.h 613172fa45 - fixed #582, #1019 and #1022 пре 13 година
CBitmapHandler.cpp f7915d9e61 - removed creature-related code from ModHandler пре 13 година
CBitmapHandler.h 369f0ae9c6 [PLATFORM] MinGW support added пре 13 година
CCastleInterface.cpp e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
CCastleInterface.h 0ca9f64573 Next part of town configuration: пре 13 година
CCreatureWindow.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) пре 13 година
CCreatureWindow.h 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. пре 13 година
CDefHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added пре 13 година
CDefHandler.h 7f04ed990b Major refactoring. First part: BattleInterface пре 14 година
CGameInfo.cpp 44cc848edc first part of town configuration: пре 13 година
CGameInfo.h 1c5a4c669c - merged minimap.json into terrains.json пре 13 година
CHeroWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names пре 13 година
CHeroWindow.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based пре 13 година
CKingdomInterface.cpp e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
CKingdomInterface.h 07f9cb16c5 - spellbook fix (#1110) пре 13 година
CMT.cpp 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. пре 13 година
CMakeLists.txt 2643762f08 Mac OS patch from stopiccot пре 13 година
CMessage.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names пре 13 година
CMessage.h 9efe05c90b - removed usage of Graphics in several places (Components and hero window). пре 13 година
CMusicHandler.cpp 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) пре 13 година
CMusicHandler.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) пре 13 година
CPlayerInterface.cpp e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
CPlayerInterface.h e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
CPreGame.cpp 1c5a4c669c - merged minimap.json into terrains.json пре 13 година
CPreGame.h 1c5a4c669c - merged minimap.json into terrains.json пре 13 година
CQuestLog.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) пре 13 година
CQuestLog.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names пре 13 година
CSoundBase.h 45c2809a40 - pregame will use same resolution as main game пре 13 година
CSpellWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names пре 13 година
CSpellWindow.h 07f9cb16c5 - spellbook fix (#1110) пре 13 година
CVideoHandler.cpp 85a23e298c - generic string ID -> numeric ID resolution system пре 13 година
CVideoHandler.h e79ac5f1d7 - removed deprecated ffmpeg functions. Fixes #779 пре 13 година
Client.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace пре 13 година
Client.h 8e3de98059 * restoring campaign features пре 13 година
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. пре 16 година
FontBase.h 45c2809a40 - pregame will use same resolution as main game пре 13 година
FunctionList.h 9d2711fb51 - rewrote most of classes from adventure map window пре 13 година
GUIClasses.cpp 23fcdd1a4a - missing fields in town serialization пре 13 година
GUIClasses.h ca4f53aea1 - some fixes for garrisons (crashfix and correct behaviour of split button) пре 13 година
Graphics.cpp e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
Graphics.h e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
Makefile.am 8604234f8d - fixes for autotools build пре 13 година
NetPacksClient.cpp f7915d9e61 - removed creature-related code from ModHandler пре 13 година
SDLMain.h 2643762f08 Mac OS patch from stopiccot пре 13 година
SDLMain.m 2643762f08 Mac OS patch from stopiccot пре 13 година
StdInc.cpp cce814c41b * Final commit пре 14 година
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex пре 14 година
VCMI_client.rc 78517a4397 * fixed previous fix пре 16 година
VCMI_client.vcxproj c5d9110176 Compile fix for last commit. пре 13 година
VCMI_client.vcxproj.filters f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) пре 13 година
mapHandler.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) пре 13 година
mapHandler.h 2643762f08 Mac OS patch from stopiccot пре 13 година
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. пре 16 година
vcmi.icns 2643762f08 Mac OS patch from stopiccot пре 13 година
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. пре 16 година