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- #include "StdInc.h"
- #include "Connection.h"
- #include "registerTypes/RegisterTypes.h"
- #include "mapping/CMap.h"
- #include "CGameState.h"
- #include "filesystem/FileStream.h"
- #include <boost/asio.hpp>
- /*
- * Connection.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- extern template void registerTypes<CISer>(CISer & s);
- extern template void registerTypes<COSer>(COSer & s);
- extern template void registerTypes<CTypeList>(CTypeList & s);
- CTypeList typeList;
- #define LOG(a) \
- if(logging)\
- out << a
- #if defined(__hppa__) || \
- defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
- (defined(__MIPS__) && defined(__MISPEB__)) || \
- defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
- defined(__sparc__)
- #define BIG_ENDIAN
- #else
- #define LIL_ENDIAN
- #endif
- void CConnection::init()
- {
- boost::asio::ip::tcp::no_delay option(true);
- socket->set_option(option);
- enableSmartPointerSerializatoin();
- disableStackSendingByID();
- registerTypes(iser);
- registerTypes(oser);
- #ifdef LIL_ENDIAN
- myEndianess = true;
- #else
- myEndianess = false;
- #endif
- connected = true;
- std::string pom;
- //we got connection
- oser << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
- iser >> pom >> pom >> contactEndianess;
- logNetwork->infoStream() << "Established connection with "<<pom;
- wmx = new boost::mutex;
- rmx = new boost::mutex;
- handler = nullptr;
- receivedStop = sendStop = false;
- static int cid = 1;
- connectionID = cid++;
- }
- CConnection::CConnection(std::string host, std::string port, std::string Name)
- :iser(this), oser(this), io_service(new boost::asio::io_service), name(Name)
- {
- int i;
- boost::system::error_code error = boost::asio::error::host_not_found;
- socket = new boost::asio::ip::tcp::socket(*io_service);
- boost::asio::ip::tcp::resolver resolver(*io_service);
- boost::asio::ip::tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(boost::asio::ip::tcp::resolver::query(host,port),error);
- if(error)
- {
- logNetwork->errorStream() << "Problem with resolving: \n" << error;
- goto connerror1;
- }
- pom = endpoint_iterator;
- if(pom != end)
- logNetwork->infoStream()<<"Found endpoints:";
- else
- {
- logNetwork->errorStream() << "Critical problem: No endpoints found!";
- goto connerror1;
- }
- i=0;
- while(pom != end)
- {
- logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
- pom++;
- }
- i=0;
- while(endpoint_iterator != end)
- {
- logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
- socket->connect(*endpoint_iterator, error);
- if(!error)
- {
- init();
- return;
- }
- else
- {
- logNetwork->errorStream() << "Problem with connecting: " << error;
- }
- endpoint_iterator++;
- }
- //we shouldn't be here - error handling
- connerror1:
- logNetwork->error("Something went wrong... checking for error info");
- if(error)
- logNetwork->errorStream() << error;
- else
- logNetwork->error("No error info.");
- delete io_service;
- //delete socket;
- throw std::runtime_error("Can't establish connection :(");
- }
- CConnection::CConnection(TSocket * Socket, std::string Name )
- :iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
- {
- init();
- }
- CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
- : iser(this), oser(this), name(Name)//, send(this), rec(this)
- {
- boost::system::error_code error = boost::asio::error::host_not_found;
- socket = new boost::asio::ip::tcp::socket(*io_service);
- acceptor->accept(*socket,error);
- if (error)
- {
- logNetwork->errorStream() << "Error on accepting: " << error;
- delete socket;
- throw std::runtime_error("Can't establish connection :(");
- }
- init();
- }
- int CConnection::write(const void * data, unsigned size)
- {
- //LOG("Sending " << size << " byte(s) of data" <<std::endl);
- try
- {
- int ret;
- ret = boost::asio::write(*socket,boost::asio::const_buffers_1(boost::asio::const_buffer(data,size)));
- return ret;
- }
- catch(...)
- {
- //connection has been lost
- connected = false;
- throw;
- }
- }
- int CConnection::read(void * data, unsigned size)
- {
- //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
- try
- {
- int ret = boost::asio::read(*socket,boost::asio::mutable_buffers_1(boost::asio::mutable_buffer(data,size)));
- return ret;
- }
- catch(...)
- {
- //connection has been lost
- connected = false;
- throw;
- }
- }
- CConnection::~CConnection(void)
- {
- if(handler)
- handler->join();
- delete handler;
- close();
- delete io_service;
- delete wmx;
- delete rmx;
- }
- template<class T>
- CConnection & CConnection::operator&(const T &t) {
- // throw std::exception();
- //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
- // problem for more details contact [email protected] or [email protected]
- // do not remove this exception it shoudnt be called
- return *this;
- }
- void CConnection::close()
- {
- if(socket)
- {
- socket->close();
- delete socket;
- socket = nullptr;
- }
- }
- bool CConnection::isOpen() const
- {
- return socket && connected;
- }
- void CConnection::reportState(CLogger * out)
- {
- out->debugStream() << "CConnection";
- if(socket && socket->is_open())
- {
- out->debugStream() << "\tWe have an open and valid socket";
- out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
- }
- }
- CPack * CConnection::retreivePack()
- {
- CPack *ret = nullptr;
- boost::unique_lock<boost::mutex> lock(*rmx);
- logNetwork->traceStream() << "Listening... ";
- iser >> ret;
- logNetwork->traceStream() << "\treceived server message of type " << (ret? typeid(*ret).name() : "nullptr") << ", data: " << ret;
- return ret;
- }
- void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
- {
- boost::unique_lock<boost::mutex> lock(*wmx);
- logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
- oser << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
- }
- void CConnection::disableStackSendingByID()
- {
- CSerializer::sendStackInstanceByIds = false;
- }
- void CConnection::enableStackSendingByID()
- {
- CSerializer::sendStackInstanceByIds = true;
- }
- void CConnection::disableSmartPointerSerialization()
- {
- iser.smartPointerSerialization = oser.smartPointerSerialization = false;
- }
- void CConnection::enableSmartPointerSerializatoin()
- {
- iser.smartPointerSerialization = oser.smartPointerSerialization = true;
- }
- void CConnection::prepareForSendingHeroes()
- {
- iser.loadedPointers.clear();
- oser.savedPointers.clear();
- disableSmartVectorMemberSerialization();
- enableSmartPointerSerializatoin();
- disableStackSendingByID();
- }
- void CConnection::enterPregameConnectionMode()
- {
- iser.loadedPointers.clear();
- oser.savedPointers.clear();
- disableSmartVectorMemberSerialization();
- disableSmartPointerSerialization();
- }
- void CConnection::disableSmartVectorMemberSerialization()
- {
- CSerializer::smartVectorMembersSerialization = false;
- }
- void CConnection::enableSmartVectorMemberSerializatoin()
- {
- CSerializer::smartVectorMembersSerialization = true;
- }
- CSaveFile::CSaveFile( const boost::filesystem::path &fname ): serializer(this)
- {
- registerTypes(serializer);
- openNextFile(fname);
- }
- CSaveFile::~CSaveFile()
- {
- }
- int CSaveFile::write( const void * data, unsigned size )
- {
- sfile->write((char *)data,size);
- return size;
- }
- void CSaveFile::openNextFile(const boost::filesystem::path &fname)
- {
- fName = fname;
- try
- {
- sfile = make_unique<FileStream>(fname, std::ios::out | std::ios::binary);
- sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
- if(!(*sfile))
- THROW_FORMAT("Error: cannot open to write %s!", fname);
- sfile->write("VCMI",4); //write magic identifier
- serializer << version; //write format version
- }
- catch(...)
- {
- logGlobal->errorStream() << "Failed to save to " << fname;
- clear();
- throw;
- }
- }
- void CSaveFile::reportState(CLogger * out)
- {
- out->debugStream() << "CSaveFile";
- if(sfile.get() && *sfile)
- {
- out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
- }
- }
- void CSaveFile::clear()
- {
- fName.clear();
- sfile = nullptr;
- }
- void CSaveFile::putMagicBytes( const std::string &text )
- {
- write(text.c_str(), text.length());
- }
- CLoadFile::CLoadFile(const boost::filesystem::path & fname, int minimalVersion /*= version*/): serializer(this)
- {
- registerTypes(serializer);
- openNextFile(fname, minimalVersion);
- }
- CLoadFile::~CLoadFile()
- {
- }
- int CLoadFile::read(void * data, unsigned size)
- {
- sfile->read((char*)data,size);
- return size;
- }
- void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalVersion)
- {
- assert(!serializer.reverseEndianess);
- assert(minimalVersion <= version);
- try
- {
- fName = fname.string();
- sfile = make_unique<FileStream>(fname, std::ios::in | std::ios::binary);
- sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
- if(!(*sfile))
- THROW_FORMAT("Error: cannot open to read %s!", fName);
- //we can read
- char buffer[4];
- sfile->read(buffer, 4);
- if(std::memcmp(buffer,"VCMI",4))
- THROW_FORMAT("Error: not a VCMI file(%s)!", fName);
- serializer >> serializer.fileVersion;
- if(serializer.fileVersion < minimalVersion)
- THROW_FORMAT("Error: too old file format (%s)!", fName);
- if(serializer.fileVersion > version)
- {
- logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % version % fName;
- auto versionptr = (char*)&serializer.fileVersion;
- std::reverse(versionptr, versionptr + 4);
- logGlobal->warnStream() << "Version number reversed is " << serializer.fileVersion << ", checking...";
- if(serializer.fileVersion == version)
- {
- logGlobal->warnStream() << fname << " seems to have different endianness! Entering reversing mode.";
- serializer.reverseEndianess = true;
- }
- else
- THROW_FORMAT("Error: too new file format (%s)!", fName);
- }
- }
- catch(...)
- {
- clear(); //if anything went wrong, we delete file and rethrow
- throw;
- }
- }
- void CLoadFile::reportState(CLogger * out)
- {
- out->debugStream() << "CLoadFile";
- if(!!sfile && *sfile)
- {
- out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
- }
- }
- void CLoadFile::clear()
- {
- sfile = nullptr;
- fName.clear();
- serializer.fileVersion = 0;
- }
- void CLoadFile::checkMagicBytes( const std::string &text )
- {
- std::string loaded = text;
- read((void*)loaded.data(), text.length());
- if(loaded != text)
- throw std::runtime_error("Magic bytes doesn't match!");
- }
- CTypeList::CTypeList()
- {
- registerTypes(*this);
- }
- CTypeList::TypeInfoPtr CTypeList::registerType( const std::type_info *type )
- {
- if(auto typeDescr = getTypeDescriptor(type, false))
- return typeDescr; //type found, return ptr to structure
- //type not found - add it to the list and return given ID
- auto newType = std::make_shared<TypeDescriptor>();
- newType->typeID = typeInfos.size() + 1;
- newType->name = type->name();
- typeInfos[type] = newType;
- return newType;
- }
- ui16 CTypeList::getTypeID( const std::type_info *type, bool throws ) const
- {
- auto descriptor = getTypeDescriptor(type, throws);
- if (descriptor == nullptr)
- {
- return 0;
- }
- return descriptor->typeID;
- }
- std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to) const
- {
- if(!strcmp(from->name, to->name))
- return std::vector<CTypeList::TypeInfoPtr>();
- // Perform a simple BFS in the class hierarchy.
- auto BFS = [&](bool upcast)
- {
- std::map<TypeInfoPtr, TypeInfoPtr> previous;
- std::queue<TypeInfoPtr> q;
- q.push(to);
- while(q.size())
- {
- auto typeNode = q.front();
- q.pop();
- for(auto & weakNode : (upcast ? typeNode->parents : typeNode->children) )
- {
- auto nodeBase = weakNode.lock();
- if(!previous.count(nodeBase))
- {
- previous[nodeBase] = typeNode;
- q.push(nodeBase);
- }
- }
- }
- std::vector<TypeInfoPtr> ret;
- if(!previous.count(from))
- return ret;
- ret.push_back(from);
- TypeInfoPtr ptr = from;
- do
- {
- ptr = previous.at(ptr);
- ret.push_back(ptr);
- } while(ptr != to);
- return ret;
- };
- // Try looking both up and down.
- auto ret = BFS(true);
- if(ret.empty())
- ret = BFS(false);
- if(ret.empty())
- THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
- return ret;
- }
- std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to) const
- {
- //This additional if is needed because getTypeDescriptor might fail if type is not registered
- // (and if casting is not needed, then registereing should no be required)
- if(!strcmp(from->name(), to->name()))
- return std::vector<CTypeList::TypeInfoPtr>();
- return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
- }
- CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws) const
- {
- auto i = typeInfos.find(type);
- if(i != typeInfos.end())
- return i->second; //type found, return ptr to structure
- if(!throws)
- return nullptr;
- THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
- }
- std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
- {
- return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
- }
- CSerializer::~CSerializer()
- {
- }
- CSerializer::CSerializer()
- {
- smartVectorMembersSerialization = false;
- sendStackInstanceByIds = false;
- }
- void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
- {
- registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
- [](const CGObjectInstance &obj){ return obj.id; });
- registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
- [](const CHero &h){ return h.ID; });
- registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
- [](const CGHeroInstance &h){ return h.type->ID; });
- registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
- [](const CCreature &cre){ return cre.idNumber; });
- registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
- [](const CArtifact &art){ return art.id; });
- registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
- [](const CArtifactInstance &artInst){ return artInst.id; });
- registerVectoredType<CQuest, si32>(&gs->map->quests,
- [](const CQuest &q){ return q.qid; });
- smartVectorMembersSerialization = true;
- }
- CLoadIntegrityValidator::CLoadIntegrityValidator( const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion /*= version*/ )
- : serializer(this), foundDesync(false)
- {
- registerTypes(serializer);
- primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
- controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
- assert(primaryFile->serializer.fileVersion == controlFile->serializer.fileVersion);
- serializer.fileVersion = primaryFile->serializer.fileVersion;
- }
- int CLoadIntegrityValidator::read( void * data, unsigned size )
- {
- assert(primaryFile);
- assert(controlFile);
- if(!size)
- return size;
- std::vector<ui8> controlData(size);
- auto ret = primaryFile->read(data, size);
- if(!foundDesync)
- {
- controlFile->read(controlData.data(), size);
- if(std::memcmp(data, controlData.data(), size))
- {
- logGlobal->error("Save game format mismatch detected! Position: %d",
- primaryFile->sfile->tellg());
- foundDesync = true;
- //throw std::runtime_error("Savegame dsynchronized!");
- }
- }
- return ret;
- }
- std::unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
- {
- primaryFile->serializer.loadedPointers = this->serializer.loadedPointers;
- primaryFile->serializer.loadedPointersTypes = this->serializer.loadedPointersTypes;
- return std::move(primaryFile);
- }
- void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
- {
- assert(primaryFile);
- assert(controlFile);
- primaryFile->checkMagicBytes(text);
- controlFile->checkMagicBytes(text);
- }
- int CMemorySerializer::read(void * data, unsigned size)
- {
- if(buffer.size() < readPos + size)
- throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size()));
- std::memcpy(data, buffer.data() + readPos, size);
- readPos += size;
- return size;
- }
- int CMemorySerializer::write(const void * data, unsigned size)
- {
- auto oldSize = buffer.size(); //and the pos to write from
- buffer.resize(oldSize + size);
- std::memcpy(buffer.data() + oldSize, data, size);
- return size;
- }
- CMemorySerializer::CMemorySerializer(): iser(this), oser(this)
- {
- readPos = 0;
- registerTypes(iser);
- registerTypes(oser);
- }
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