Connection.cpp 17 KB

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  1. #include "StdInc.h"
  2. #include "Connection.h"
  3. #include "registerTypes/RegisterTypes.h"
  4. #include "mapping/CMap.h"
  5. #include "CGameState.h"
  6. #include "filesystem/FileStream.h"
  7. #include <boost/asio.hpp>
  8. /*
  9. * Connection.cpp, part of VCMI engine
  10. *
  11. * Authors: listed in file AUTHORS in main folder
  12. *
  13. * License: GNU General Public License v2.0 or later
  14. * Full text of license available in license.txt file, in main folder
  15. *
  16. */
  17. extern template void registerTypes<CISer>(CISer & s);
  18. extern template void registerTypes<COSer>(COSer & s);
  19. extern template void registerTypes<CTypeList>(CTypeList & s);
  20. CTypeList typeList;
  21. #define LOG(a) \
  22. if(logging)\
  23. out << a
  24. #if defined(__hppa__) || \
  25. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  26. (defined(__MIPS__) && defined(__MISPEB__)) || \
  27. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  28. defined(__sparc__)
  29. #define BIG_ENDIAN
  30. #else
  31. #define LIL_ENDIAN
  32. #endif
  33. void CConnection::init()
  34. {
  35. boost::asio::ip::tcp::no_delay option(true);
  36. socket->set_option(option);
  37. enableSmartPointerSerializatoin();
  38. disableStackSendingByID();
  39. registerTypes(iser);
  40. registerTypes(oser);
  41. #ifdef LIL_ENDIAN
  42. myEndianess = true;
  43. #else
  44. myEndianess = false;
  45. #endif
  46. connected = true;
  47. std::string pom;
  48. //we got connection
  49. oser << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  50. iser >> pom >> pom >> contactEndianess;
  51. logNetwork->infoStream() << "Established connection with "<<pom;
  52. wmx = new boost::mutex;
  53. rmx = new boost::mutex;
  54. handler = nullptr;
  55. receivedStop = sendStop = false;
  56. static int cid = 1;
  57. connectionID = cid++;
  58. }
  59. CConnection::CConnection(std::string host, std::string port, std::string Name)
  60. :iser(this), oser(this), io_service(new boost::asio::io_service), name(Name)
  61. {
  62. int i;
  63. boost::system::error_code error = boost::asio::error::host_not_found;
  64. socket = new boost::asio::ip::tcp::socket(*io_service);
  65. boost::asio::ip::tcp::resolver resolver(*io_service);
  66. boost::asio::ip::tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(boost::asio::ip::tcp::resolver::query(host,port),error);
  67. if(error)
  68. {
  69. logNetwork->errorStream() << "Problem with resolving: \n" << error;
  70. goto connerror1;
  71. }
  72. pom = endpoint_iterator;
  73. if(pom != end)
  74. logNetwork->infoStream()<<"Found endpoints:";
  75. else
  76. {
  77. logNetwork->errorStream() << "Critical problem: No endpoints found!";
  78. goto connerror1;
  79. }
  80. i=0;
  81. while(pom != end)
  82. {
  83. logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
  84. pom++;
  85. }
  86. i=0;
  87. while(endpoint_iterator != end)
  88. {
  89. logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
  90. socket->connect(*endpoint_iterator, error);
  91. if(!error)
  92. {
  93. init();
  94. return;
  95. }
  96. else
  97. {
  98. logNetwork->errorStream() << "Problem with connecting: " << error;
  99. }
  100. endpoint_iterator++;
  101. }
  102. //we shouldn't be here - error handling
  103. connerror1:
  104. logNetwork->error("Something went wrong... checking for error info");
  105. if(error)
  106. logNetwork->errorStream() << error;
  107. else
  108. logNetwork->error("No error info.");
  109. delete io_service;
  110. //delete socket;
  111. throw std::runtime_error("Can't establish connection :(");
  112. }
  113. CConnection::CConnection(TSocket * Socket, std::string Name )
  114. :iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
  115. {
  116. init();
  117. }
  118. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  119. : iser(this), oser(this), name(Name)//, send(this), rec(this)
  120. {
  121. boost::system::error_code error = boost::asio::error::host_not_found;
  122. socket = new boost::asio::ip::tcp::socket(*io_service);
  123. acceptor->accept(*socket,error);
  124. if (error)
  125. {
  126. logNetwork->errorStream() << "Error on accepting: " << error;
  127. delete socket;
  128. throw std::runtime_error("Can't establish connection :(");
  129. }
  130. init();
  131. }
  132. int CConnection::write(const void * data, unsigned size)
  133. {
  134. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  135. try
  136. {
  137. int ret;
  138. ret = boost::asio::write(*socket,boost::asio::const_buffers_1(boost::asio::const_buffer(data,size)));
  139. return ret;
  140. }
  141. catch(...)
  142. {
  143. //connection has been lost
  144. connected = false;
  145. throw;
  146. }
  147. }
  148. int CConnection::read(void * data, unsigned size)
  149. {
  150. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  151. try
  152. {
  153. int ret = boost::asio::read(*socket,boost::asio::mutable_buffers_1(boost::asio::mutable_buffer(data,size)));
  154. return ret;
  155. }
  156. catch(...)
  157. {
  158. //connection has been lost
  159. connected = false;
  160. throw;
  161. }
  162. }
  163. CConnection::~CConnection(void)
  164. {
  165. if(handler)
  166. handler->join();
  167. delete handler;
  168. close();
  169. delete io_service;
  170. delete wmx;
  171. delete rmx;
  172. }
  173. template<class T>
  174. CConnection & CConnection::operator&(const T &t) {
  175. // throw std::exception();
  176. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  177. // problem for more details contact [email protected] or [email protected]
  178. // do not remove this exception it shoudnt be called
  179. return *this;
  180. }
  181. void CConnection::close()
  182. {
  183. if(socket)
  184. {
  185. socket->close();
  186. delete socket;
  187. socket = nullptr;
  188. }
  189. }
  190. bool CConnection::isOpen() const
  191. {
  192. return socket && connected;
  193. }
  194. void CConnection::reportState(CLogger * out)
  195. {
  196. out->debugStream() << "CConnection";
  197. if(socket && socket->is_open())
  198. {
  199. out->debugStream() << "\tWe have an open and valid socket";
  200. out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
  201. }
  202. }
  203. CPack * CConnection::retreivePack()
  204. {
  205. CPack *ret = nullptr;
  206. boost::unique_lock<boost::mutex> lock(*rmx);
  207. logNetwork->traceStream() << "Listening... ";
  208. iser >> ret;
  209. logNetwork->traceStream() << "\treceived server message of type " << (ret? typeid(*ret).name() : "nullptr") << ", data: " << ret;
  210. return ret;
  211. }
  212. void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
  213. {
  214. boost::unique_lock<boost::mutex> lock(*wmx);
  215. logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
  216. oser << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
  217. }
  218. void CConnection::disableStackSendingByID()
  219. {
  220. CSerializer::sendStackInstanceByIds = false;
  221. }
  222. void CConnection::enableStackSendingByID()
  223. {
  224. CSerializer::sendStackInstanceByIds = true;
  225. }
  226. void CConnection::disableSmartPointerSerialization()
  227. {
  228. iser.smartPointerSerialization = oser.smartPointerSerialization = false;
  229. }
  230. void CConnection::enableSmartPointerSerializatoin()
  231. {
  232. iser.smartPointerSerialization = oser.smartPointerSerialization = true;
  233. }
  234. void CConnection::prepareForSendingHeroes()
  235. {
  236. iser.loadedPointers.clear();
  237. oser.savedPointers.clear();
  238. disableSmartVectorMemberSerialization();
  239. enableSmartPointerSerializatoin();
  240. disableStackSendingByID();
  241. }
  242. void CConnection::enterPregameConnectionMode()
  243. {
  244. iser.loadedPointers.clear();
  245. oser.savedPointers.clear();
  246. disableSmartVectorMemberSerialization();
  247. disableSmartPointerSerialization();
  248. }
  249. void CConnection::disableSmartVectorMemberSerialization()
  250. {
  251. CSerializer::smartVectorMembersSerialization = false;
  252. }
  253. void CConnection::enableSmartVectorMemberSerializatoin()
  254. {
  255. CSerializer::smartVectorMembersSerialization = true;
  256. }
  257. CSaveFile::CSaveFile( const boost::filesystem::path &fname ): serializer(this)
  258. {
  259. registerTypes(serializer);
  260. openNextFile(fname);
  261. }
  262. CSaveFile::~CSaveFile()
  263. {
  264. }
  265. int CSaveFile::write( const void * data, unsigned size )
  266. {
  267. sfile->write((char *)data,size);
  268. return size;
  269. }
  270. void CSaveFile::openNextFile(const boost::filesystem::path &fname)
  271. {
  272. fName = fname;
  273. try
  274. {
  275. sfile = make_unique<FileStream>(fname, std::ios::out | std::ios::binary);
  276. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  277. if(!(*sfile))
  278. THROW_FORMAT("Error: cannot open to write %s!", fname);
  279. sfile->write("VCMI",4); //write magic identifier
  280. serializer << version; //write format version
  281. }
  282. catch(...)
  283. {
  284. logGlobal->errorStream() << "Failed to save to " << fname;
  285. clear();
  286. throw;
  287. }
  288. }
  289. void CSaveFile::reportState(CLogger * out)
  290. {
  291. out->debugStream() << "CSaveFile";
  292. if(sfile.get() && *sfile)
  293. {
  294. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
  295. }
  296. }
  297. void CSaveFile::clear()
  298. {
  299. fName.clear();
  300. sfile = nullptr;
  301. }
  302. void CSaveFile::putMagicBytes( const std::string &text )
  303. {
  304. write(text.c_str(), text.length());
  305. }
  306. CLoadFile::CLoadFile(const boost::filesystem::path & fname, int minimalVersion /*= version*/): serializer(this)
  307. {
  308. registerTypes(serializer);
  309. openNextFile(fname, minimalVersion);
  310. }
  311. CLoadFile::~CLoadFile()
  312. {
  313. }
  314. int CLoadFile::read(void * data, unsigned size)
  315. {
  316. sfile->read((char*)data,size);
  317. return size;
  318. }
  319. void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalVersion)
  320. {
  321. assert(!serializer.reverseEndianess);
  322. assert(minimalVersion <= version);
  323. try
  324. {
  325. fName = fname.string();
  326. sfile = make_unique<FileStream>(fname, std::ios::in | std::ios::binary);
  327. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  328. if(!(*sfile))
  329. THROW_FORMAT("Error: cannot open to read %s!", fName);
  330. //we can read
  331. char buffer[4];
  332. sfile->read(buffer, 4);
  333. if(std::memcmp(buffer,"VCMI",4))
  334. THROW_FORMAT("Error: not a VCMI file(%s)!", fName);
  335. serializer >> serializer.fileVersion;
  336. if(serializer.fileVersion < minimalVersion)
  337. THROW_FORMAT("Error: too old file format (%s)!", fName);
  338. if(serializer.fileVersion > version)
  339. {
  340. logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % version % fName;
  341. auto versionptr = (char*)&serializer.fileVersion;
  342. std::reverse(versionptr, versionptr + 4);
  343. logGlobal->warnStream() << "Version number reversed is " << serializer.fileVersion << ", checking...";
  344. if(serializer.fileVersion == version)
  345. {
  346. logGlobal->warnStream() << fname << " seems to have different endianness! Entering reversing mode.";
  347. serializer.reverseEndianess = true;
  348. }
  349. else
  350. THROW_FORMAT("Error: too new file format (%s)!", fName);
  351. }
  352. }
  353. catch(...)
  354. {
  355. clear(); //if anything went wrong, we delete file and rethrow
  356. throw;
  357. }
  358. }
  359. void CLoadFile::reportState(CLogger * out)
  360. {
  361. out->debugStream() << "CLoadFile";
  362. if(!!sfile && *sfile)
  363. {
  364. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
  365. }
  366. }
  367. void CLoadFile::clear()
  368. {
  369. sfile = nullptr;
  370. fName.clear();
  371. serializer.fileVersion = 0;
  372. }
  373. void CLoadFile::checkMagicBytes( const std::string &text )
  374. {
  375. std::string loaded = text;
  376. read((void*)loaded.data(), text.length());
  377. if(loaded != text)
  378. throw std::runtime_error("Magic bytes doesn't match!");
  379. }
  380. CTypeList::CTypeList()
  381. {
  382. registerTypes(*this);
  383. }
  384. CTypeList::TypeInfoPtr CTypeList::registerType( const std::type_info *type )
  385. {
  386. if(auto typeDescr = getTypeDescriptor(type, false))
  387. return typeDescr; //type found, return ptr to structure
  388. //type not found - add it to the list and return given ID
  389. auto newType = std::make_shared<TypeDescriptor>();
  390. newType->typeID = typeInfos.size() + 1;
  391. newType->name = type->name();
  392. typeInfos[type] = newType;
  393. return newType;
  394. }
  395. ui16 CTypeList::getTypeID( const std::type_info *type, bool throws ) const
  396. {
  397. auto descriptor = getTypeDescriptor(type, throws);
  398. if (descriptor == nullptr)
  399. {
  400. return 0;
  401. }
  402. return descriptor->typeID;
  403. }
  404. std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to) const
  405. {
  406. if(!strcmp(from->name, to->name))
  407. return std::vector<CTypeList::TypeInfoPtr>();
  408. // Perform a simple BFS in the class hierarchy.
  409. auto BFS = [&](bool upcast)
  410. {
  411. std::map<TypeInfoPtr, TypeInfoPtr> previous;
  412. std::queue<TypeInfoPtr> q;
  413. q.push(to);
  414. while(q.size())
  415. {
  416. auto typeNode = q.front();
  417. q.pop();
  418. for(auto & weakNode : (upcast ? typeNode->parents : typeNode->children) )
  419. {
  420. auto nodeBase = weakNode.lock();
  421. if(!previous.count(nodeBase))
  422. {
  423. previous[nodeBase] = typeNode;
  424. q.push(nodeBase);
  425. }
  426. }
  427. }
  428. std::vector<TypeInfoPtr> ret;
  429. if(!previous.count(from))
  430. return ret;
  431. ret.push_back(from);
  432. TypeInfoPtr ptr = from;
  433. do
  434. {
  435. ptr = previous.at(ptr);
  436. ret.push_back(ptr);
  437. } while(ptr != to);
  438. return ret;
  439. };
  440. // Try looking both up and down.
  441. auto ret = BFS(true);
  442. if(ret.empty())
  443. ret = BFS(false);
  444. if(ret.empty())
  445. THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
  446. return ret;
  447. }
  448. std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to) const
  449. {
  450. //This additional if is needed because getTypeDescriptor might fail if type is not registered
  451. // (and if casting is not needed, then registereing should no be required)
  452. if(!strcmp(from->name(), to->name()))
  453. return std::vector<CTypeList::TypeInfoPtr>();
  454. return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
  455. }
  456. CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws) const
  457. {
  458. auto i = typeInfos.find(type);
  459. if(i != typeInfos.end())
  460. return i->second; //type found, return ptr to structure
  461. if(!throws)
  462. return nullptr;
  463. THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
  464. }
  465. std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
  466. {
  467. return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
  468. }
  469. CSerializer::~CSerializer()
  470. {
  471. }
  472. CSerializer::CSerializer()
  473. {
  474. smartVectorMembersSerialization = false;
  475. sendStackInstanceByIds = false;
  476. }
  477. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  478. {
  479. registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
  480. [](const CGObjectInstance &obj){ return obj.id; });
  481. registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
  482. [](const CHero &h){ return h.ID; });
  483. registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
  484. [](const CGHeroInstance &h){ return h.type->ID; });
  485. registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
  486. [](const CCreature &cre){ return cre.idNumber; });
  487. registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
  488. [](const CArtifact &art){ return art.id; });
  489. registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
  490. [](const CArtifactInstance &artInst){ return artInst.id; });
  491. registerVectoredType<CQuest, si32>(&gs->map->quests,
  492. [](const CQuest &q){ return q.qid; });
  493. smartVectorMembersSerialization = true;
  494. }
  495. CLoadIntegrityValidator::CLoadIntegrityValidator( const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion /*= version*/ )
  496. : serializer(this), foundDesync(false)
  497. {
  498. registerTypes(serializer);
  499. primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
  500. controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
  501. assert(primaryFile->serializer.fileVersion == controlFile->serializer.fileVersion);
  502. serializer.fileVersion = primaryFile->serializer.fileVersion;
  503. }
  504. int CLoadIntegrityValidator::read( void * data, unsigned size )
  505. {
  506. assert(primaryFile);
  507. assert(controlFile);
  508. if(!size)
  509. return size;
  510. std::vector<ui8> controlData(size);
  511. auto ret = primaryFile->read(data, size);
  512. if(!foundDesync)
  513. {
  514. controlFile->read(controlData.data(), size);
  515. if(std::memcmp(data, controlData.data(), size))
  516. {
  517. logGlobal->error("Save game format mismatch detected! Position: %d",
  518. primaryFile->sfile->tellg());
  519. foundDesync = true;
  520. //throw std::runtime_error("Savegame dsynchronized!");
  521. }
  522. }
  523. return ret;
  524. }
  525. std::unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
  526. {
  527. primaryFile->serializer.loadedPointers = this->serializer.loadedPointers;
  528. primaryFile->serializer.loadedPointersTypes = this->serializer.loadedPointersTypes;
  529. return std::move(primaryFile);
  530. }
  531. void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
  532. {
  533. assert(primaryFile);
  534. assert(controlFile);
  535. primaryFile->checkMagicBytes(text);
  536. controlFile->checkMagicBytes(text);
  537. }
  538. int CMemorySerializer::read(void * data, unsigned size)
  539. {
  540. if(buffer.size() < readPos + size)
  541. throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size()));
  542. std::memcpy(data, buffer.data() + readPos, size);
  543. readPos += size;
  544. return size;
  545. }
  546. int CMemorySerializer::write(const void * data, unsigned size)
  547. {
  548. auto oldSize = buffer.size(); //and the pos to write from
  549. buffer.resize(oldSize + size);
  550. std::memcpy(buffer.data() + oldSize, data, size);
  551. return size;
  552. }
  553. CMemorySerializer::CMemorySerializer(): iser(this), oser(this)
  554. {
  555. readPos = 0;
  556. registerTypes(iser);
  557. registerTypes(oser);
  558. }