| .. |
|
CCampaignHandler.cpp
|
652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
|
11 years ago |
|
CCampaignHandler.h
|
89b89ff85d
Bugfixing. Game seems to be working without major bugs.
|
11 years ago |
|
CDrawRoadsOperation.cpp
|
ae2c72ca52
Implemented road transitions.
|
10 years ago |
|
CDrawRoadsOperation.h
|
ae2c72ca52
Implemented road transitions.
|
10 years ago |
|
CMap.cpp
|
ec879046ca
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
10 years ago |
|
CMap.h
|
c9eba40fe6
Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
|
10 years ago |
|
CMapEditManager.cpp
|
ae2c72ca52
Implemented road transitions.
|
10 years ago |
|
CMapEditManager.h
|
ae2c72ca52
Implemented road transitions.
|
10 years ago |
|
CMapInfo.cpp
|
a1f545792b
Compile fixes specific for VS 2012"
|
12 years ago |
|
CMapInfo.h
|
a1f545792b
Compile fixes specific for VS 2012"
|
12 years ago |
|
CMapService.cpp
|
cd8a0c01e4
Data for campaign win/loss conditions. All campaigns should now have
|
12 years ago |
|
CMapService.h
|
7e02f6b670
Support for overriding victory/defeat conditions from h3m map or
|
12 years ago |
|
MapFormatH3M.cpp
|
685deddac1
Start spell-relatet files reorganisation
|
10 years ago |
|
MapFormatH3M.h
|
b2e8c92383
Cleanup:
|
11 years ago |
|
MapFormatJson.cpp
|
7f07a30d7d
More fixes for map-specific crashes, fixes #1427 and #733
|
11 years ago |
|
MapFormatJson.h
|
7e02f6b670
Support for overriding victory/defeat conditions from h3m map or
|
12 years ago |