AlexVinS ae2c72ca52 Implemented road transitions. 10 years ago
..
CCampaignHandler.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
CCampaignHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 years ago
CDrawRoadsOperation.cpp ae2c72ca52 Implemented road transitions. 10 years ago
CDrawRoadsOperation.h ae2c72ca52 Implemented road transitions. 10 years ago
CMap.cpp ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
CMap.h c9eba40fe6 Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 10 years ago
CMapEditManager.cpp ae2c72ca52 Implemented road transitions. 10 years ago
CMapEditManager.h ae2c72ca52 Implemented road transitions. 10 years ago
CMapInfo.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CMapInfo.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CMapService.cpp cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have 12 years ago
CMapService.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 years ago
MapFormatH3M.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
MapFormatH3M.h b2e8c92383 Cleanup: 11 years ago
MapFormatJson.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
MapFormatJson.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 years ago