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CGuiHandler.cpp
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0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
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2 years ago |
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CGuiHandler.h
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0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
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2 years ago |
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CIntObject.cpp
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1dff721747
Fix infobox resetting to current hero during enemy turn
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2 years ago |
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CIntObject.h
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900b1c1763
Simplified text input handling, fixes hotkeys on windows with text input
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2 years ago |
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CursorHandler.cpp
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8f602b2ef6
Allow defining default values of settings per platform
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2 years ago |
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CursorHandler.h
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ec55ec76b6
Show cursor (including attack direction) when swiping in battle
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2 years ago |
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EventDispatcher.cpp
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81b9aec527
Fix map edge scrolling after swiping usage
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2 years ago |
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EventDispatcher.h
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4e7412faa6
Split mouseDragged event from mouseMoved
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2 years ago |
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EventsReceiver.cpp
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967dc95867
Rename panning->gesturing for consistency
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2 years ago |
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EventsReceiver.h
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4e7412faa6
Split mouseDragged event from mouseMoved
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2 years ago |
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FramerateManager.cpp
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3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
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2 years ago |
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FramerateManager.h
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3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
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2 years ago |
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InterfaceObjectConfigurable.cpp
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8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
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2 years ago |
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InterfaceObjectConfigurable.h
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20ec747440
Do not show desktop-only options on mobile systems
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2 years ago |
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MouseButton.h
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860fe43131
Merged two mouse button enums
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2 years ago |
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Shortcut.h
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872b68c59a
Implemented zoom reset shortcut (backspace)
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2 years ago |
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ShortcutHandler.cpp
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872b68c59a
Implemented zoom reset shortcut (backspace)
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2 years ago |
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ShortcutHandler.h
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dea10e6091
Use more descriptive names for hotkeys
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2 years ago |
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TextAlignment.h
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9be38780cd
Removed remaining parts of Geomeotries.h/cpp
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2 years ago |
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WindowHandler.cpp
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85a11c090e
Enter popup await mode only if there is an active popup
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2 years ago |
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WindowHandler.h
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85a11c090e
Enter popup await mode only if there is an active popup
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2 years ago |