Ivan Savenko b423b3fa6b Fix dragon breath & fire shield il y a 2 ans
..
AccessibilityInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
AccessibilityInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
BattleAction.cpp 82a9f82e1c BattleAI: retreat il y a 3 ans
BattleAction.h 82a9f82e1c BattleAI: retreat il y a 3 ans
BattleAttackInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
BattleAttackInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
BattleHex.cpp 45aa841fb6 Stack reversing logic now matches H3 il y a 2 ans
BattleHex.h a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods il y a 2 ans
BattleInfo.cpp 3e58d1e3c5 Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor il y a 3 ans
BattleInfo.h 20c102e648 Remove T prefix from new typedefs il y a 3 ans
BattleProxy.cpp 20c102e648 Remove T prefix from new typedefs il y a 3 ans
BattleProxy.h 20c102e648 Remove T prefix from new typedefs il y a 3 ans
BattleStateInfoForRetreat.cpp 82a9f82e1c BattleAI: retreat il y a 3 ans
BattleStateInfoForRetreat.h 82a9f82e1c BattleAI: retreat il y a 3 ans
CBattleInfoCallback.cpp b423b3fa6b Fix dragon breath & fire shield il y a 2 ans
CBattleInfoCallback.h 45aa841fb6 Stack reversing logic now matches H3 il y a 2 ans
CBattleInfoEssentials.cpp 20c102e648 Remove T prefix from new typedefs il y a 3 ans
CBattleInfoEssentials.h 20c102e648 Remove T prefix from new typedefs il y a 3 ans
CCallbackBase.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CCallbackBase.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CObstacleInstance.cpp 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect il y a 2 ans
CObstacleInstance.h 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect il y a 2 ans
CPlayerBattleCallback.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CPlayerBattleCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CUnitState.cpp a6622b5896 Fixed clone damage il y a 2 ans
CUnitState.h 733f21f8dc Petrify will freeze stack animations il y a 2 ans
Destination.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
Destination.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
IBattleInfoCallback.h 20c102e648 Remove T prefix from new typedefs il y a 3 ans
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
IBattleState.h 20c102e648 Remove T prefix from new typedefs il y a 3 ans
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
ReachabilityInfo.cpp 601ced3749 BattleAI: rework movement when no targtes il y a 3 ans
ReachabilityInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
SideInBattle.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
SideInBattle.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
SiegeInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
SiegeInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
Unit.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
Unit.h 733f21f8dc Petrify will freeze stack animations il y a 2 ans