BattleAttackInfo.cpp 999 B

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  1. /*
  2. * BattleAttackInfo.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "BattleAttackInfo.h"
  12. #include "CUnitState.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. BattleAttackInfo::BattleAttackInfo(const battle::Unit * Attacker, const battle::Unit * Defender, bool Shooting)
  15. : attacker(Attacker),
  16. defender(Defender)
  17. {
  18. shooting = Shooting;
  19. chargedFields = 0;
  20. additiveBonus = 0.0;
  21. multBonus = 1.0;
  22. attackerPos = BattleHex::INVALID;
  23. defenderPos = BattleHex::INVALID;
  24. }
  25. BattleAttackInfo BattleAttackInfo::reverse() const
  26. {
  27. BattleAttackInfo ret = *this;
  28. std::swap(ret.attacker, ret.defender);
  29. std::swap(ret.defenderPos, ret.attackerPos);
  30. ret.shooting = false;
  31. ret.chargedFields = 0;
  32. ret.additiveBonus = 0.0;
  33. ret.multBonus = 1.0;
  34. return ret;
  35. }
  36. VCMI_LIB_NAMESPACE_END