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							- /*
 
-  * TerrainHandler.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include <vcmi/EntityService.h>
 
- #include <vcmi/Entity.h>
 
- #include "GameConstants.h"
 
- #include "IHandlerBase.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class DLL_LINKAGE RoadType : public EntityT<RoadId>
 
- {
 
- 	friend class RoadTypeHandler;
 
- 	std::string identifier;
 
- 	std::string modScope;
 
- 	RoadId id;
 
- public:
 
- 	int32_t getIndex() const override { return id.getNum(); }
 
- 	int32_t getIconIndex() const override { return 0; }
 
- 	std::string getJsonKey() const override;
 
- 	void registerIcons(const IconRegistar & cb) const override {}
 
- 	RoadId getId() const override { return id;}
 
- 	void updateFrom(const JsonNode & data) {};
 
- 	std::string getNameTextID() const override;
 
- 	std::string getNameTranslated() const override;
 
- 	std::string tilesFilename;
 
- 	std::string shortIdentifier;
 
- 	ui8 movementCost;
 
- 	RoadType();
 
- 	template <typename Handler> void serialize(Handler& h, const int version)
 
- 	{
 
- 		h & tilesFilename;
 
- 		h & identifier;
 
- 		h & modScope;
 
- 		h & id;
 
- 		h & movementCost;
 
- 	}
 
- };
 
- class DLL_LINKAGE RoadTypeService : public EntityServiceT<RoadId, RoadType>
 
- {
 
- public:
 
- };
 
- class DLL_LINKAGE RoadTypeHandler : public CHandlerBase<RoadId, RoadType, RoadType, RoadTypeService>
 
- {
 
- public:
 
- 	virtual RoadType * loadFromJson(
 
- 		const std::string & scope,
 
- 		const JsonNode & json,
 
- 		const std::string & identifier,
 
- 		size_t index) override;
 
- 	RoadTypeHandler();
 
- 	virtual const std::vector<std::string> & getTypeNames() const override;
 
- 	virtual std::vector<JsonNode> loadLegacyData() override;
 
- 	virtual std::vector<bool> getDefaultAllowed() const override;
 
- 	template <typename Handler> void serialize(Handler & h, const int version)
 
- 	{
 
- 		h & objects;
 
- 	}
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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