Laserlicht 2697f98d9f left mouse drag on advmap improvement 2 周之前
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IMapRendererContext.h 30521bbc8f code review 3 月之前
IMapRendererObserver.h d502850054 Add network thread termination logic for adventure map animations 1 年之前
MapOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 8 月之前
MapOverlayLogVisualizer.h 97f1a310df Fix miscellaneous issues discovered by Sonar 1 年之前
MapRenderer.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
MapRenderer.h e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
MapRendererContext.cpp 7a1ede1e38 Adventure spell API refactoring to ease use by AI 3 月之前
MapRendererContext.h 5ada2d19e1 UI now shows spell range from config 3 月之前
MapRendererContextState.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
MapRendererContextState.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
MapView.cpp d2d0b2292e ui support 2 月之前
MapView.h 935476a86a fix puzzle map never open 5 月之前
MapViewActions.cpp 2697f98d9f left mouse drag on advmap improvement 2 周之前
MapViewActions.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 9 月之前
MapViewCache.cpp acd067e587 remove CObjectHandler 1 月之前
MapViewCache.h 44f516d2fc Add overlay that shows map objects and their name & status 1 年之前
MapViewController.cpp 5ada2d19e1 UI now shows spell range from config 3 月之前
MapViewController.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 7 月之前
MapViewModel.cpp 4787965cec Reduce memory usage of adventure map 1 年之前
MapViewModel.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
mapHandler.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
mapHandler.h d502850054 Add network thread termination logic for adventure map animations 1 年之前