RockPlacer.cpp 2.4 KB

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  1. /*
  2. * RockPlacer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RockPlacer.h"
  12. #include "TreasurePlacer.h"
  13. #include "ObjectManager.h"
  14. #include "RoadPlacer.h"
  15. #include "RiverPlacer.h"
  16. #include "../RmgMap.h"
  17. #include "../CMapGenerator.h"
  18. #include "../Functions.h"
  19. #include "../../TerrainHandler.h"
  20. #include "../../mapping/CMapEditManager.h"
  21. #include "../../GameLibrary.h"
  22. #include "../TileInfo.h"
  23. VCMI_LIB_NAMESPACE_BEGIN
  24. class TileInfo;
  25. void RockPlacer::process()
  26. {
  27. blockRock();
  28. }
  29. void RockPlacer::blockRock()
  30. {
  31. rockTerrain = LIBRARY->terrainTypeHandler->getById(zone.getTerrainType())->rockTerrain;
  32. assert(!LIBRARY->terrainTypeHandler->getById(rockTerrain)->isPassable());
  33. accessibleArea = zone.freePaths() + zone.areaUsed();
  34. if(auto * rp = zone.getModificator<RoadPlacer>())
  35. {
  36. accessibleArea.unite(rp->getRoads());
  37. }
  38. if(auto * m = zone.getModificator<ObjectManager>())
  39. {
  40. accessibleArea.unite(m->getVisitableArea());
  41. }
  42. //negative approach - create rock tiles first, then make sure all accessible tiles have no rock
  43. rockArea = zone.area()->getSubarea([this](const int3 & t)
  44. {
  45. return map.shouldBeBlocked(t);
  46. });
  47. }
  48. void RockPlacer::postProcess()
  49. {
  50. {
  51. Zone::Lock lock(zone.areaMutex);
  52. //Finally mark rock tiles as occupied, spawn no obstacles there
  53. rockArea = zone.area()->getSubarea([this](const int3 & t)
  54. {
  55. return !map.getTile(t).getTerrain()->isPassable();
  56. });
  57. // Do not place rock on roads
  58. if(auto * rp = zone.getModificator<RoadPlacer>())
  59. {
  60. rockArea.subtract(rp->getRoads());
  61. }
  62. zone.areaUsed()->unite(rockArea);
  63. zone.areaPossible()->subtract(rockArea);
  64. }
  65. //RecursiveLock lock(externalAccessMutex);
  66. if(auto * m = zone.getModificator<RiverPlacer>())
  67. m->riverProhibit().unite(rockArea);
  68. if(auto * m = zone.getModificator<RoadPlacer>())
  69. m->areaIsolated().unite(rockArea);
  70. }
  71. void RockPlacer::init()
  72. {
  73. DEPENDENCY(RoadPlacer);
  74. for (const auto& zone : map.getZonesOnLevel(1))
  75. {
  76. auto * tp = zone.second->getModificator<TreasurePlacer>();
  77. if (tp)
  78. {
  79. dependency(tp);
  80. }
  81. }
  82. }
  83. char RockPlacer::dump(const int3 & t)
  84. {
  85. if(!map.getTile(t).getTerrain()->isPassable())
  86. {
  87. return zone.area()->contains(t) ? 'R' : 'E';
  88. }
  89. return Modificator::dump(t);
  90. }
  91. VCMI_LIB_NAMESPACE_END