Ivan Savenko a9aa4012f9 Remove excessive logging in RMG 4 settimane fa
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modificators a9aa4012f9 Remove excessive logging in RMG 4 settimane fa
CMapGenOptions.cpp 7c99338374 Force 2 players in random map settings if 1 player 0 CPU selected 2 mesi fa
CMapGenOptions.h ecfe09f6b1 multilevel support 7 mesi fa
CMapGenerator.cpp 00a3409203 map layer types 2 mesi fa
CMapGenerator.h 3e1ac566b9 Reverse seer hut and reward values 3 mesi fa
CRmgTemplate.cpp 93f583bd8c add requiredObjects to customObjects rmg zone configuration 1 mese fa
CRmgTemplate.h ff0a1067e6 Allow un-banning normally banned objects in RMG template 2 mesi fa
CRmgTemplateStorage.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 anni fa
CRmgTemplateStorage.h 678cacbd25 Remove more redundant `virtual` specifiers 2 anni fa
CRoadRandomizer.cpp da68263ca5 Prune roads that don't end it towns 3 mesi fa
CRoadRandomizer.h 07a6474117 Move road randomizer to separate file 7 mesi fa
CZonePlacer.cpp 0006f73bb7 Add option to configure zone layer 3 mesi fa
CZonePlacer.h 118029b2ba Merge pull request #5964 from Laserlicht/levels 6 mesi fa
Functions.cpp a52ff92344 Bend path close to Bezier curve 3 mesi fa
Functions.h a52ff92344 Bend path close to Bezier curve 3 mesi fa
MapProxy.cpp b2d06b752e Fix crash on creating scrolls in 2 threads by RMG 1 mese fa
MapProxy.h b2d06b752e Fix crash on creating scrolls in 2 threads by RMG 1 mese fa
ObjectConfig.cpp a9aa4012f9 Remove excessive logging in RMG 4 settimane fa
ObjectConfig.h 93f583bd8c add requiredObjects to customObjects rmg zone configuration 1 mese fa
ObjectInfo.cpp 93b18ee94b Fix some issues detected by Sonar & code review, fix build 10 mesi fa
ObjectInfo.h a655661a2e Fix issues with object customization in rmg 3 mesi fa
PenroseTiling.cpp 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 anno fa
PenroseTiling.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 anno fa
RmgArea.cpp 1def86a3ec Move main town to the tile with highest distance to water shore 1 anno fa
RmgArea.h 1def86a3ec Move main town to the tile with highest distance to water shore 1 anno fa
RmgMap.cpp 93f583bd8c add requiredObjects to customObjects rmg zone configuration 1 mese fa
RmgMap.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 10 mesi fa
RmgObject.cpp 84cf7b052d Map objects now use shared_ptr (rmg) 10 mesi fa
RmgObject.h 84cf7b052d Map objects now use shared_ptr (rmg) 10 mesi fa
RmgPath.cpp 1cd5a71e64 SonarQube 3 mesi fa
RmgPath.h a52ff92344 Bend path close to Bezier curve 3 mesi fa
TileInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
TileInfo.h 0240ee886d Converted (almost) all namespace enum's to enum classes 2 anni fa
Zone.cpp bf0fcaadb7 fix rmg underground 6 mesi fa
Zone.h 1def86a3ec Move main town to the tile with highest distance to water shore 1 anno fa
float3.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa