Ivan Savenko c0fb1d1b3b Replace some raw pointers with unique's or optional há 6 meses atrás
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battle 4e8e85e3e4 Fix issues reported by Sonar, review fixes há 6 meses atrás
bonuses 04c9e27ccd Fix discovered bugs from develop branch há 6 meses atrás
campaign 829739da24 Reduce usage of implicit conversions to int há 6 meses atrás
constants 4e8e85e3e4 Fix issues reported by Sonar, review fixes há 6 meses atrás
entities c0fb1d1b3b Replace some raw pointers with unique's or optional há 6 meses atrás
events 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
filesystem 4bafab9ad4 Fix possible leak due to usage of raw pointers in filesystem há 6 meses atrás
gameState c0fb1d1b3b Replace some raw pointers with unique's or optional há 6 meses atrás
json 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
logging 829739da24 Reduce usage of implicit conversions to int há 6 meses atrás
mapObjectConstructors 63d00b080e Removed pointer to army from StackInstance há 6 meses atrás
mapObjects c0fb1d1b3b Replace some raw pointers with unique's or optional há 6 meses atrás
mapping 4e8e85e3e4 Fix issues reported by Sonar, review fixes há 6 meses atrás
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
modding 4bafab9ad4 Fix possible leak due to usage of raw pointers in filesystem há 6 meses atrás
network cd2837a84e Fix possible memory leak (circular shared_ptr) in networking há 6 meses atrás
networkPacks a8a74888f7 Fix attaching of hero to bonus system (old bug?) há 6 meses atrás
pathfinder 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
rewardable 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
rmg 829739da24 Reduce usage of implicit conversions to int há 6 meses atrás
serializer 4e8e85e3e4 Fix issues reported by Sonar, review fixes há 6 meses atrás
spells 9e6397d1f9 Remove pointer to boat from CGHeroInstance há 6 meses atrás
texts be554f4260 Merge pull request #5641 from kdmcser/chinese_encoding há 6 meses atrás
vstd 25125f96da Fix: licenses, pragma guards, StdInc há 1 ano atrás
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
ArtifactUtils.cpp d34b47bb20 Remove pointers from artifacts há 6 meses atrás
ArtifactUtils.h 2ca1748e96 Artifact instances are now owned solely by CMap há 6 meses atrás
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant há 8 meses atrás
BasicTypes.cpp 5c1adc7df5 change config format há 7 meses atrás
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window há 7 meses atrás
BattleFieldHandler.h 8c3a417527 Cleanup há 10 meses atrás
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build há 2 anos atrás
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build há 2 anos atrás
CArtHandler.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CArtHandler.h a43c3fcb31 Restore save compatibility with 1.6 há 6 meses atrás
CArtifactInstance.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CArtifactInstance.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CArtifactSet.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CBonusTypeHandler.cpp e51ba74214 Fix loading of spell immunity icons for corresponding bonus há 7 meses atrás
CBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses há 8 meses atrás
CConfigHandler.cpp 8771ecdf57 Workaround for crash due to static destruction order há 7 meses atrás
CConfigHandler.h 8771ecdf57 Workaround for crash due to static destruction order há 7 meses atrás
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread há 8 meses atrás
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread há 8 meses atrás
CCreatureHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
CCreatureHandler.h a061ed04de Remove usage of ConstTransitivePtr from CTown há 8 meses atrás
CCreatureSet.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CCreatureSet.h a43c3fcb31 Restore save compatibility with 1.6 há 6 meses atrás
CGameInfoCallback.cpp 4e8e85e3e4 Fix issues reported by Sonar, review fixes há 6 meses atrás
CGameInfoCallback.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CGameInterface.cpp ac8104d56d SonarCloud recomendations. há 10 meses atrás
CGameInterface.h 966468f3fa Fix and simplify game saving / loading há 6 meses atrás
CMakeLists.txt a43c3fcb31 Restore save compatibility with 1.6 há 6 meses atrás
CPlayerState.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
CPlayerState.h a43c3fcb31 Restore save compatibility with 1.6 há 6 meses atrás
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines há 8 meses atrás
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library há 1 ano atrás
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib há 2 anos atrás
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
CSkillHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills há 11 meses atrás
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos há 1 ano atrás
CStack.cpp ce436bd63e Fix regressions in combat há 6 meses atrás
CStack.h ce436bd63e Fix regressions in combat há 6 meses atrás
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement há 1 ano atrás
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines há 8 meses atrás
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI há 8 meses atrás
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode há 9 meses atrás
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic há 8 meses atrás
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of há 1 ano atrás
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option há 1 ano atrás
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling há 1 ano atrás
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
GameCallbackHolder.h 331debaa3f Removed pointers from PlayerState há 6 meses atrás
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
GameLibrary.cpp 222b73bbcd Simplify library initialization há 8 meses atrás
GameLibrary.h 222b73bbcd Simplify library initialization há 8 meses atrás
GameSettings.cpp 5c1adc7df5 change config format há 7 meses atrás
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template há 1 ano atrás
IBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses há 8 meses atrás
IGameCallback.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer há 6 meses atrás
IGameCallback.h 966468f3fa Fix and simplify game saving / loading há 6 meses atrás
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. há 10 meses atrás
IGameSettings.h 5c1adc7df5 change config format há 7 meses atrás
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT há 11 meses atrás
LoadProgress.cpp 7dfb499edf replace boost locks with std há 8 meses atrás
LoadProgress.h 7dfb499edf replace boost locks with std há 8 meses atrás
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis há 1 ano atrás
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible há 9 meses atrás
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes há 9 meses atrás
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
Rect.h 4171026035 First iteration of upscaled rendering há 1 ano atrás
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
ResourceSet.h 20cfe712c9 Update ResourceSet.h há 1 ano atrás
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses há 1 ano atrás
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses há 1 ano atrás
ScopeGuard.h b796ed8626 Fix undefined behavior há 1 ano atrás
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers há 1 ano atrás
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis há 1 ano atrás
StartInfo.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
StartInfo.h eb3b51a6cf Remove save compatibility with 1.5.X há 8 meses atrás
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc há 1 ano atrás
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc há 1 ano atrás
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
TerrainHandler.h dfe8a95f8c Fix build há 10 meses atrás
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
UnlockGuard.h 4e73f7d90f shared_mutex replace boost há 8 meses atrás
VCMIDirs.cpp 5b5b2f158d Change getDefaultUserDataPath to const há 7 meses atrás
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath há 2 anos atrás
int3.h 9f713a0914 Rename int3::valid to isValid for consistency há 8 meses atrás
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás