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- /*
- * ShortcutsWindow.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ShortcutsWindow.h"
- #include "../../CPlayerInterface.h"
- #include "../../GameEngine.h"
- #include "../../GameInstance.h"
- #include "../../gui/Shortcut.h"
- #include "../../gui/WindowHandler.h"
- #include "../../widgets/Buttons.h"
- #include "../../widgets/GraphicalPrimitiveCanvas.h"
- #include "../../widgets/Images.h"
- #include "../../widgets/TextControls.h"
- #include "../../widgets/Slider.h"
- #include "../../windows/InfoWindows.h"
- #include "../../../lib/texts/MetaString.h"
- #include "../../../lib/json/JsonNode.h"
- #include "../../../lib/json/JsonUtils.h"
- ShortcutsWindow::ShortcutsWindow()
- : CWindowObject(BORDERED)
- {
- OBJECT_CONSTRUCTION;
- pos.w = 500;
- pos.h = 450;
- updateShadow();
- center();
- backgroundTexture = std::make_shared<CFilledTexture>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
- buttonOk = std::make_shared<CButton>(Point(218, 404), AnimationPath::builtin("IOKAY"), CButton::tooltip(), [this](){ close(); }, EShortcut::GLOBAL_ACCEPT);
- labelTitle = std::make_shared<CLabel>(
- pos.w / 2, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, MetaString::createFromTextID("vcmi.shortcuts.button.hover").toString()
- );
- backgroundRect = std::make_shared<TransparentFilledRectangle>(Rect(8, 48, pos.w - 16, 348), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
- shortcuts = JsonUtils::assembleFromFiles("config/shortcutsConfig");
- int count = 0;
- for(auto & group : shortcuts.Struct())
- {
- count++;
- count += group.second.Struct().size();
- }
- slider = std::make_shared<CSlider>(Point(backgroundRect->pos.x - pos.x + backgroundRect->pos.w - 18, backgroundRect->pos.y - pos.y + 1), backgroundRect->pos.h - 3, [this](int pos){ fillList(pos); redraw(); }, MAX_LINES, count, 0, Orientation::VERTICAL, CSlider::BROWN);
- slider->setPanningStep(LINE_HEIGHT);
- slider->setScrollBounds(Rect(-backgroundRect->pos.w + slider->pos.w, 0, slider->pos.x - pos.x + slider->pos.w, slider->pos.h));
- fillList(0);
- }
- void ShortcutsWindow::fillList(int start)
- {
- OBJECT_CONSTRUCTION;
- listElements.clear();
- int i = 0;
- [&]{
- for(auto group = shortcuts.Struct().rbegin(); group != shortcuts.Struct().rend(); ++group)
- {
- if(i >= start)
- listElements.push_back(std::make_shared<ShortcutElement>(group->first, listElements.size()));
- i++;
- if(listElements.size() == MAX_LINES)
- return;
- for(auto & elem : group->second.Struct())
- {
- if(i >= start)
- listElements.push_back(std::make_shared<ShortcutElement>(elem.first, elem.second, listElements.size(), [this](const std::string & id, const std::string & keyName){
- auto str = MetaString::createFromTextID("vcmi.shortcuts.inputSet");
- str.replaceTextID("vcmi.shortcuts.shortcut." + id);
- str.replaceRawString(keyName);
- GAME->interface()->showYesNoDialog(str.toString(), [this, id, keyName](){
- setKeyBinding(id, keyName, true);
- }, [this, id, keyName](){
- setKeyBinding(id, keyName, false);
- });
- }));
- i++;
- if(listElements.size() == MAX_LINES)
- return;
- }
- }
- }();
- }
- void ShortcutsWindow::setKeyBinding(const std::string & id, const std::string & keyName, bool append)
- {
- std::cout << id << " " << keyName << " " << append << "\n";
- }
- ShortcutElement::ShortcutElement(std::string id, JsonNode keys, int elem, std::function<void(const std::string & id, const std::string & keyName)> func)
- : func(func)
- {
- OBJECT_CONSTRUCTION;
- pos.x += 14;
- pos.y += 56;
- pos.y += elem * LINE_HEIGHT;
- std::string keyBinding = "";
- if(keys.isString())
- keyBinding = keys.String();
- else if(keys.isVector())
- {
- std::vector<std::string> strings;
- std::transform(keys.Vector().begin(), keys.Vector().end(), std::back_inserter(strings), [](const auto& k) { return k.String(); });
- keyBinding = boost::join(strings, " {gray||} ");
- }
- labelName = std::make_shared<CLabel>(
- 0, LINE_HEIGHT / 2, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, MetaString::createFromTextID("vcmi.shortcuts.shortcut." + id).toString(), 245
- );
- labelKeys = std::make_shared<CLabel>(
- 250, LINE_HEIGHT / 2, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, keyBinding, 170
- );
- buttonEdit = std::make_shared<CButton>(Point(422, 3), AnimationPath::builtin("settingsWindow/button32"), std::make_pair("", MetaString::createFromTextID("vcmi.shortcuts.editButton.help").toString()));
- buttonEdit->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("settingsWindow/gear")));
- buttonEdit->addCallback([id, func](){
- ENGINE->windows().createAndPushWindow<ShortcutsEditWindow>(id, [func](const std::string & id, const std::string & keyName){
- if(func)
- func(id, keyName);
- });
- });
- if(elem < MAX_LINES - 1)
- seperationLine = std::make_shared<TransparentFilledRectangle>(Rect(0, LINE_HEIGHT, 456, 1), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
- }
- ShortcutElement::ShortcutElement(std::string group, int elem)
- : func(nullptr)
- {
- OBJECT_CONSTRUCTION;
- pos.x += 14;
- pos.y += 56;
- pos.y += elem * LINE_HEIGHT;
- labelName = std::make_shared<CLabel>(
- 0, LINE_HEIGHT / 2, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, MetaString::createFromTextID("vcmi.shortcuts.group." + group).toString(), 300
- );
- if(elem < MAX_LINES - 1)
- seperationLine = std::make_shared<TransparentFilledRectangle>(Rect(0, LINE_HEIGHT, 456, 1), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
- }
- ShortcutsEditWindow::ShortcutsEditWindow(const std::string & id, std::function<void(const std::string & id, const std::string & keyName)> func)
- : CWindowObject(BORDERED)
- , id(id)
- , func(func)
- {
- OBJECT_CONSTRUCTION;
- pos.w = 250;
- pos.h = 150;
- auto str = MetaString::createFromTextID("vcmi.shortcuts.input");
- str.replaceTextID("vcmi.shortcuts.shortcut." + id);
- backgroundTexture = std::make_shared<CFilledTexture>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
- text = std::make_shared<CTextBox>(str.toString(), Rect(0, 0, 250, 150), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
- updateShadow();
- center();
- addUsedEvents(KEY_NAME);
- }
- void ShortcutsEditWindow::keyPressed(const std::string & keyName)
- {
- if(boost::algorithm::ends_with(keyName, "Ctrl") || boost::algorithm::ends_with(keyName, "Shift") || boost::algorithm::ends_with(keyName, "Alt")) // skip if only control key pressed
- return;
- close();
- func(id, keyName);
- }
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