Ivan Savenko 3e169ef2f5 Fix visiting of markets %!s(int64=2) %!d(string=hai) anos
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CArmedInstance.cpp ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
CArmedInstance.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CBank.cpp e57f8742cd Rename ambiguos 'clear' to 'clearSlots' %!s(int64=2) %!d(string=hai) anos
CBank.h f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
CGCreature.cpp 44d16b32fe Use API identical to std classes where possible %!s(int64=2) %!d(string=hai) anos
CGCreature.h 6f743916db Moved CGCreature to a new file %!s(int64=2) %!d(string=hai) anos
CGDwelling.cpp 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGDwelling.h 421bbab1cc Split CGTownInstance file %!s(int64=2) %!d(string=hai) anos
CGHeroInstance.cpp 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
CGHeroInstance.h 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGMarket.cpp 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGMarket.h 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGObjectInstance.cpp e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
CGObjectInstance.h f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
CGPandoraBox.cpp e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
CGPandoraBox.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CGTownBuilding.cpp 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGTownBuilding.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CGTownInstance.cpp ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
CGTownInstance.h e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
CObjectHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CObjectHandler.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CQuest.cpp e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
CQuest.h f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
CRewardableObject.cpp 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
CRewardableObject.h 1b4d117790 deeper decoupling %!s(int64=2) %!d(string=hai) anos
IMarket.cpp 3e169ef2f5 Fix visiting of markets %!s(int64=2) %!d(string=hai) anos
IMarket.h 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
IObjectInterface.cpp ec8898a0e7 #1965 - treat dwelling defenders as neutrals %!s(int64=2) %!d(string=hai) anos
IObjectInterface.h 2636a0dcc3 Moved MetaString to a new file %!s(int64=2) %!d(string=hai) anos
MapObjects.h f9767a3179 Initial implementation for rewardable town building %!s(int64=2) %!d(string=hai) anos
MiscObjects.cpp ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
MiscObjects.h e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
ObjectTemplate.cpp e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
ObjectTemplate.h 487f441f47 Implemented boat selection for town shipyards %!s(int64=2) %!d(string=hai) anos