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vcmi_client
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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AdventureMapButton.cpp
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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AdventureMapButton.h
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CAdvmapInterface.cpp
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1ef51b6888
"Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't.
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16 years ago |
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CAdvmapInterface.h
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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CBattleInterface.cpp
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4fc25c7b98
* corrected per-stack spell immunity handling
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16 years ago |
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CBattleInterface.h
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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CBitmapHandler.cpp
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CBitmapHandler.h
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CCastleInterface.cpp
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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CCastleInterface.h
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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CConfigHandler.cpp
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 years ago |
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CConfigHandler.h
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 years ago |
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CCreatureAnimation.cpp
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d17469bc7a
* small memory leak fixed
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16 years ago |
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CCreatureAnimation.h
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4c0936a3dc
* further code reorganization
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16 years ago |
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CCursorHandler.cpp
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ce86e88fa3
Better positioning of the melee cursors.
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16 years ago |
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CCursorHandler.h
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429b226517
* moved a few files
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16 years ago |
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CGameInfo.cpp
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429b226517
* moved a few files
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16 years ago |
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CGameInfo.h
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a11ea59418
Video player compilation.
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16 years ago |
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CHeroWindow.cpp
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49a142b92e
* minor changes
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16 years ago |
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CHeroWindow.h
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CMT.cpp
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e892913635
* support for battles in creature banks (hopefully)
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16 years ago |
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CMessage.cpp
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CMessage.h
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fa7f35bbf4
Do not use hardcoded font sizes in messages.
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16 years ago |
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CPlayerInterface.cpp
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dd91e7e406
1. Support for Pandora Box
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16 years ago |
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CPlayerInterface.h
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dd91e7e406
1. Support for Pandora Box
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16 years ago |
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CPreGame.cpp
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e892913635
* support for battles in creature banks (hopefully)
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16 years ago |
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CPreGame.h
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CSpellWindow.cpp
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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CSpellWindow.h
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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Client.cpp
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 years ago |
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Client.h
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e892913635
* support for battles in creature banks (hopefully)
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16 years ago |
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FontBase.h
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c7a307dfed
Compile fix.
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16 years ago |
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FunctionList.h
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35f7281024
* battle options window works again
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16 years ago |
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GUIBase.cpp
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c42ef6a23e
Button hotkeys are now functioning.
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16 years ago |
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GUIBase.h
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c7a307dfed
Compile fix.
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16 years ago |
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GUIClasses.cpp
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d8ddc4236b
Shipyard window fixed.
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16 years ago |
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GUIClasses.h
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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Graphics.cpp
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49a142b92e
* minor changes
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16 years ago |
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Graphics.h
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c7a307dfed
Compile fix.
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16 years ago |
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Makefile.am
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c7a307dfed
Compile fix.
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16 years ago |
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Makefile.in
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a11ea59418
Video player compilation.
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16 years ago |
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NetPacksClient.cpp
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2af6d85c23
Various fixes and improvements, mostly for r1093
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16 years ago |
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SDL_Extensions.cpp
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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SDL_Extensions.h
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c7a307dfed
Compile fix.
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16 years ago |
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SDL_framerate.cpp
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429b226517
* moved a few files
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16 years ago |
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SDL_framerate.h
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429b226517
* moved a few files
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16 years ago |
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VCMI_client.cbp
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a113a8d289
* patch update from Dikamilo
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17 years ago |
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VCMI_client.vcproj
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d1d2823c58
* fixes for glitches in garrisons in non 800x600 resolutions
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16 years ago |