Michał W. Urbańczyk d037bec1be Fixed #229, #290. 16 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 8f217c5cdf Fixed #50, #191, minor 16 years ago
AdventureMapButton.h efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
CAdvmapInterface.cpp 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
CAdvmapInterface.h d18b6c3d5a Fixed #2, #10, #118, #209, #210 16 years ago
CBattleInterface.cpp 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
CBattleInterface.h 3cdefa2790 accesible->accessible 16 years ago
CBitmapHandler.cpp 68c5bb63a4 * various improvements and code cleanups 16 years ago
CBitmapHandler.h 68c5bb63a4 * various improvements and code cleanups 16 years ago
CCastleInterface.cpp f99c4d3c66 Fixed #110. 16 years ago
CCastleInterface.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CConfigHandler.cpp ad0848f1d2 * fix for bugs 47 and 89 16 years ago
CConfigHandler.h ad0848f1d2 * fix for bugs 47 and 89 16 years ago
CCreatureAnimation.cpp 17a795015a Restores attacking and shooting sounds. 16 years ago
CCreatureAnimation.h 17a795015a Restores attacking and shooting sounds. 16 years ago
CCursorHandler.cpp dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CCursorHandler.h dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
CHeroWindow.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CMT.cpp 39ad6b0270 Only include SDL_syswm.h on Windows. 16 years ago
CMessage.cpp ddd755c0c1 1.Removed unused code from hero handler 16 years ago
CMessage.h 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. 16 years ago
CPlayerInterface.cpp 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
CPlayerInterface.h 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
CPreGame.cpp 4bfc161adc Fixed #237. 16 years ago
CPreGame.h 7471372074 Fixed several crashes when exiting. 16 years ago
CSpellWindow.cpp f99c4d3c66 Fixed #110. 16 years ago
CSpellWindow.h 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
Client.cpp d037bec1be Fixed #229, #290. 16 years ago
Client.h 6b5feb63e6 Implemented "main menu" in-game option. 16 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h c4b0bd9d7e * new spell: remove obstacle 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
GUIBase.h 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
GUIClasses.cpp a04b9ffa0c Fixed position of system buttons. Added placeholders for load and restart butttons. 16 years ago
GUIClasses.h 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
Graphics.cpp f22570712e * again, please don't include headers in headers if not necessary 16 years ago
Graphics.h f22570712e * again, please don't include headers in headers if not necessary 16 years ago
Makefile.am 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
Makefile.in 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
NetPacksClient.cpp f99c4d3c66 Fixed #110. 16 years ago
SDL_Extensions.cpp 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
SDL_Extensions.h ee3c318ed9 Version for development release 0.73c 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcproj cc79f1e2bd Forgot to save the vcproj file, so it didn't get changed with the last revision. 16 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago