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						battle
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					69eee05ccc
					- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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				12 years ago | 
			
		
			
				
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						gui
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					ee1b0459e6
					Extended building dependencies:
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				12 years ago | 
			
		
			
				
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						icons
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					2b6cdd5f41
					- (linux) launcher will be available in OS start menu/launchers as
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				12 years ago | 
			
		
			
				
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						AdventureMapClasses.cpp
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					6bee105d7d
					Some refactoring of text display widgets:
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				12 years ago | 
			
		
			
				
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						AdventureMapClasses.h
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					ee6cdbeffe
					went through the rest of cppcheck warnings, mostly harmless
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				12 years ago | 
			
		
			
				
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						CAdvmapInterface.cpp
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					b9b25ef552
					- Fixed mantis #1422 (starting another scenario crashes VCMI for now)
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				12 years ago | 
			
		
			
				
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						CAdvmapInterface.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CAnimation.cpp
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					27a30b5ff9
					- compile fix
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				12 years ago | 
			
		
			
				
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						CAnimation.h
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					410ec92668
					Minor fixes:
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				12 years ago | 
			
		
			
				
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						CBitmapHandler.cpp
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					ee6cdbeffe
					went through the rest of cppcheck warnings, mostly harmless
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				12 years ago | 
			
		
			
				
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						CBitmapHandler.h
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					146a5e5ef8
					Made speed of most of battle animations time-based
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				12 years ago | 
			
		
			
				
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						CCastleInterface.cpp
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					5de70ba235
					Minor fixes:
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				12 years ago | 
			
		
			
				
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						CCastleInterface.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CCreatureWindow.cpp
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					1ea9dab30d
					Creature abilities without any name (but with graphics) will display in creature window.
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				12 years ago | 
			
		
			
				
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						CCreatureWindow.h
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					4576719abe
					Visual Studio 2013 Preview compile fixes:
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				12 years ago | 
			
		
			
				
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						CDefHandler.cpp
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					1d9139303a
					introduced zip support into vcmi
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				12 years ago | 
			
		
			
				
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						CDefHandler.h
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					146a5e5ef8
					Made speed of most of battle animations time-based
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				12 years ago | 
			
		
			
				
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						CGameInfo.cpp
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CGameInfo.h
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					5c2473d436
					Support for saving/loading in player interfaces, including VCAI.
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				12 years ago | 
			
		
			
				
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						CHeroWindow.cpp
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					ee6cdbeffe
					went through the rest of cppcheck warnings, mostly harmless
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				12 years ago | 
			
		
			
				
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						CHeroWindow.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CKingdomInterface.cpp
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					6bee105d7d
					Some refactoring of text display widgets:
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				12 years ago | 
			
		
			
				
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						CKingdomInterface.h
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					46eb0b3daf
					- wrokaround/fix for #1177
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				12 years ago | 
			
		
			
				
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						CMT.cpp
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					d1002f7e8f
					- Fixed starting another map from campaign bonus selection screen while playing a campaign mission
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				12 years ago | 
			
		
			
				
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						CMT.h
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					6a88604937
					* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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				12 years ago | 
			
		
			
				
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						CMakeLists.txt
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					c5e0e48d98
					Some OS X related fixes
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				12 years ago | 
			
		
			
				
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						CMessage.cpp
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					e2c037402c
					Unicode support.
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				12 years ago | 
			
		
			
				
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						CMessage.h
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					30bcec42c6
					- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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				12 years ago | 
			
		
			
				
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						CMusicHandler.cpp
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					db1dc1dcc6
					- fixed terrain music restarting every tile
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				12 years ago | 
			
		
			
				
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						CMusicHandler.h
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					f897333b2c
					Don't crash when music file cannot be found.
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				12 years ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					6caac8e82b
					- Fixed mantis #1613
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				12 years ago | 
			
		
			
				
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						CPlayerInterface.h
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					b9b25ef552
					- Fixed mantis #1422 (starting another scenario crashes VCMI for now)
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				12 years ago | 
			
		
			
				
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						CPreGame.cpp
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					d1002f7e8f
					- Fixed starting another map from campaign bonus selection screen while playing a campaign mission
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				12 years ago | 
			
		
			
				
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						CPreGame.h
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					d1002f7e8f
					- Fixed starting another map from campaign bonus selection screen while playing a campaign mission
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				12 years ago | 
			
		
			
				
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						CQuestLog.cpp
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					83440f1149
					A bit more text-related work:
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				12 years ago | 
			
		
			
				
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						CQuestLog.h
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					83440f1149
					A bit more text-related work:
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				12 years ago | 
			
		
			
				
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						CSoundBase.h
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					8be801a6dc
					- CMappedFileLoader class to remap WoG files to h3 names
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				12 years ago | 
			
		
			
				
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						CSpellWindow.cpp
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					86b7feeab3
					- Fixed mantis #1248
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				12 years ago | 
			
		
			
				
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						CSpellWindow.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CVideoHandler.cpp
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					d8594576e2
					One more compile fix, works now fine on Windows.
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				12 years ago | 
			
		
			
				
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						CVideoHandler.h
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					ee51c5beb5
					- Renamed /lib subfolders to lowercase
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				12 years ago | 
			
		
			
				
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						Client.cpp
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					2d095cf20a
					- Fixed days without castle counter
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				12 years ago | 
			
		
			
				
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						Client.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						DPIaware.manifest
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					39a752c408
					Fixed issue with Windows 7 DPI upscaling.
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				16 years ago | 
			
		
			
				
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						GUIClasses.cpp
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					21c18e44a0
					Components of combined artifacts will now display info about entire set.
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				12 years ago | 
			
		
			
				
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						GUIClasses.h
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					41e274b4aa
					- Moved FunctionList from /client to /lib -> used in client and server
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				12 years ago | 
			
		
			
				
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						Graphics.cpp
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					71d6b0fea9
					- Fixed some warnings from cppcheck
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				12 years ago | 
			
		
			
				
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						Graphics.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						Info.plist
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					8c7c4789ca
					Attempt to apply patch from stopiccot.
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				12 years ago | 
			
		
			
				
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						NetPacksClient.cpp
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					3e4407593f
					- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
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				12 years ago | 
			
		
			
				
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						OSX.mm
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					8c7c4789ca
					Attempt to apply patch from stopiccot.
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				12 years ago | 
			
		
			
				
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						SDLMain.h
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					2643762f08
					Mac OS patch from stopiccot
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				13 years ago | 
			
		
			
				
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						SDLMain.m
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					2643762f08
					Mac OS patch from stopiccot
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				13 years ago | 
			
		
			
				
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						StdInc.cpp
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					cce814c41b
					* Final commit
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				14 years ago | 
			
		
			
				
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						StdInc.h
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					2f5d6f2684
					* CHexField renamed to CBattleHex
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				14 years ago | 
			
		
			
				
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						VCMI_client.cbp
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					30bcec42c6
					- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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				12 years ago | 
			
		
			
				
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						VCMI_client.rc
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					78517a4397
					* fixed previous fix
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				16 years ago | 
			
		
			
				
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						VCMI_client.vcxproj
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					41e274b4aa
					- Moved FunctionList from /client to /lib -> used in client and server
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				12 years ago | 
			
		
			
				
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						VCMI_client.vcxproj.filters
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					36a69aaa2f
					- Fixed VS project files (added missing .cpp files)
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				12 years ago | 
			
		
			
				
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						mapHandler.cpp
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					ee6cdbeffe
					went through the rest of cppcheck warnings, mostly harmless
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				12 years ago | 
			
		
			
				
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						mapHandler.h
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					d45a554fec
					Significant changes to saving system. Now both client and server store their lib part.
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				12 years ago | 
			
		
			
				
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						resource.h
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					3d4db35df0
					Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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				16 years ago | 
			
		
			
				
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						vcmi.icns
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					2643762f08
					Mac OS patch from stopiccot
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				13 years ago | 
			
		
			
				
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						vcmi.ico
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					3d4db35df0
					Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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				16 years ago |