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ArtifactLocation.h
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5dbe88d9a4
End of battle BulkMoveArtifacts
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1 年間 前 |
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BattleChanges.h
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 年間 前 |
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Component.h
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0c07384293
Refactoring of serialization versioning handling
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1 年間 前 |
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EInfoWindowMode.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 年 前 |
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EOpenWindowMode.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 年 前 |
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EntityChanges.h
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0946f5e690
Fix file name in header
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1 年間 前 |
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NetPackVisitor.h
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d2839c8e52
Rewardable object randomization is now always server-sided
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1 年間 前 |
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NetPacksBase.h
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84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
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1 年間 前 |
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NetPacksLib.cpp
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d2839c8e52
Rewardable object randomization is now always server-sided
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1 年間 前 |
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ObjProperty.h
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d2839c8e52
Rewardable object randomization is now always server-sided
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1 年間 前 |
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PacksForClient.h
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5178e4842e
Moved generation of new rumors to server
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1 年間 前 |
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PacksForClientBattle.h
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0c07384293
Refactoring of serialization versioning handling
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1 年間 前 |
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PacksForLobby.h
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b8beb4fb13
Fixes for various minor issues detected by Sonar Cloud
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1 年間 前 |
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PacksForServer.h
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ce68b3f45d
class CArtifactsOfHeroMain : public CKeyShortcut
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1 年間 前 |
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SetRewardableConfiguration.h
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d2839c8e52
Rewardable object randomization is now always server-sided
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1 年間 前 |
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SetStackEffect.h
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0c07384293
Refactoring of serialization versioning handling
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1 年間 前 |
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StackLocation.h
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0c07384293
Refactoring of serialization versioning handling
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1 年間 前 |
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TradeItem.h
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c6ca6ad835
sacrifice routine
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1 年間 前 |