DjWarmonger d34cf90bf7 Support for Chain Lightning. 13 years ago
..
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 years ago
BattleHex.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
BattleHex.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
BattleState.cpp d34cf90bf7 Support for Chain Lightning. 13 years ago
BattleState.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CArtHandler.cpp 88639be91b Enabled commander artifacts. Don't work yet. 13 years ago
CArtHandler.h 88639be91b Enabled commander artifacts. Don't work yet. 13 years ago
CBuildingHandler.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
CBuildingHandler.h 0c3e88226f - (linux) replaced Genius with VCAI 13 years ago
CCampaignHandler.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
CCampaignHandler.h dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
CConsoleHandler.cpp cce814c41b * Final commit 14 years ago
CConsoleHandler.h cce814c41b * Final commit 14 years ago
CCreatureHandler.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CCreatureHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CCreatureSet.cpp 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. 13 years ago
CCreatureSet.h 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. 13 years ago
CDefObjInfoHandler.cpp 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change 13 years ago
CDefObjInfoHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CFileUtility.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CFileUtility.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInterface.cpp f2f39f1497 - makefiles for fuzzylite (#911) 13 years ago
CGameInterface.h d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
CGameState.cpp 6f6cd6814e - fixed wrong battlefield (#961) 13 years ago
CGameState.h 416c08260a - Basic Commander window 13 years ago
CGeneralTextHandler.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGeneralTextHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CHeroHandler.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CHeroHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CLodHandler.cpp e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
CLodHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CLogger.cpp cce814c41b * Final commit 14 years ago
CLogger.h cce814c41b * Final commit 14 years ago
CMapInfo.cpp 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 13 years ago
CMapInfo.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CObjectHandler.cpp 6f6cd6814e - fixed wrong battlefield (#961) 13 years ago
CObjectHandler.h 416c08260a - Basic Commander window 13 years ago
CObstacleInstance.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CObstacleInstance.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CSpellHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CStopWatch.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
CThreadHelper.cpp 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
CThreadHelper.h cce814c41b * Final commit 14 years ago
CTownHandler.cpp f2f39f1497 - makefiles for fuzzylite (#911) 13 years ago
CTownHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
Connection.h 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GameConstants.h d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
HeroBonus.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
HeroBonus.h 9c9301a495 Various fixes. 13 years ago
IGameCallback.cpp a234b4c935 Fixed #956. 13 years ago
IGameCallback.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
IGameEventsReceiver.h 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonNode.cpp 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 years ago
JsonNode.h 13e6f00e18 Compile fix #945. 13 years ago
Makefile.am 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
Makefile.in 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
NetPacks.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
NetPacksLib.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
RegisterTypes.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
ResourceSet.cpp 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow 13 years ago
ResourceSet.h 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. 13 years ago
StartInfo.h 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 13 years ago
VCMIDirs.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
VCMI_Lib.cpp 3bf76cb719 Fixed #216 and #907. 13 years ago
VCMI_Lib.h 3bf76cb719 Fixed #216 and #907. 13 years ago
VCMI_lib.vcxproj 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 13 years ago
int3.h cce814c41b * Final commit 14 years ago
map.cpp 46f48f0676 - bugfixing: 13 years ago
map.h 96d198758c - More commanders 13 years ago
vcmi_endian.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago