VCMI_Lib.cpp 5.1 KB

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  1. #include "StdInc.h"
  2. #include "VCMI_Lib.h"
  3. #include "CArtHandler.h"
  4. #include "CCreatureHandler.h"
  5. #include "CDefObjInfoHandler.h"
  6. #include "CHeroHandler.h"
  7. #include "CLodHandler.h"
  8. #include "CObjectHandler.h"
  9. #include "CTownHandler.h"
  10. #include "CBuildingHandler.h"
  11. #include "CSpellHandler.h"
  12. #include "CGeneralTextHandler.h"
  13. #include "IGameEventsReceiver.h"
  14. #include "CStopWatch.h"
  15. /*
  16. * VCMI_Lib.cpp, part of VCMI engine
  17. *
  18. * Authors: listed in file AUTHORS in main folder
  19. *
  20. * License: GNU General Public License v2.0 or later
  21. * Full text of license available in license.txt file, in main folder
  22. *
  23. */
  24. class CLodHandler;
  25. LibClasses * VLC = NULL;
  26. DLL_LINKAGE CLodHandler *bitmaph = NULL,
  27. *spriteh = NULL,
  28. *bitmaph_ab = NULL;
  29. DLL_LINKAGE void initDLL(CConsoleHandler *Console, std::ostream *Logfile)
  30. {
  31. console = Console;
  32. logfile = Logfile;
  33. VLC = new LibClasses;
  34. try
  35. {
  36. VLC->init();
  37. }
  38. HANDLE_EXCEPTION;
  39. }
  40. DLL_LINKAGE void loadToIt(std::string &dest, const std::string &src, int &iter, int mode)
  41. {
  42. switch(mode)
  43. {
  44. case 0:
  45. {
  46. int hmcr = 0;
  47. for(; iter<src.size(); ++iter)
  48. {
  49. if(src[iter]=='\t')
  50. ++hmcr;
  51. if(hmcr==1)
  52. break;
  53. }
  54. ++iter;
  55. int befi=iter;
  56. for(; iter<src.size(); ++iter)
  57. {
  58. if(src[iter]=='\t')
  59. break;
  60. }
  61. dest = src.substr(befi, iter-befi);
  62. ++iter;
  63. hmcr = 0;
  64. for(; iter<src.size(); ++iter)
  65. {
  66. if(src[iter]=='\r')
  67. ++hmcr;
  68. if(hmcr==1)
  69. break;
  70. }
  71. iter+=2;
  72. break;
  73. }
  74. case 1:
  75. {
  76. int hmcr = 0;
  77. for(; iter<src.size(); ++iter)
  78. {
  79. if(src[iter]=='\t')
  80. ++hmcr;
  81. if(hmcr==1)
  82. break;
  83. }
  84. ++iter;
  85. int befi=iter;
  86. for(; iter<src.size(); ++iter)
  87. {
  88. if(src[iter]=='\r')
  89. break;
  90. }
  91. dest = src.substr(befi, iter-befi);
  92. iter+=2;
  93. break;
  94. }
  95. case 2:
  96. {
  97. int befi=iter;
  98. for(; iter<src.size(); ++iter)
  99. {
  100. if(src[iter]=='\t')
  101. break;
  102. }
  103. dest = src.substr(befi, iter-befi);
  104. ++iter;
  105. int hmcr = 0;
  106. for(; iter<src.size(); ++iter)
  107. {
  108. if(src[iter]=='\r')
  109. ++hmcr;
  110. if(hmcr==1)
  111. break;
  112. }
  113. iter+=2;
  114. break;
  115. }
  116. case 3:
  117. {
  118. int befi=iter;
  119. for(; iter<src.size(); ++iter)
  120. {
  121. if(src[iter]=='\r')
  122. break;
  123. }
  124. dest = src.substr(befi, iter-befi);
  125. iter+=2;
  126. break;
  127. }
  128. case 4:
  129. {
  130. int befi=iter;
  131. for(; iter<src.size(); ++iter)
  132. {
  133. if(src[iter]=='\t')
  134. break;
  135. }
  136. dest = src.substr(befi, iter-befi);
  137. iter++;
  138. break;
  139. }
  140. }
  141. }
  142. DLL_LINKAGE void loadToIt(si32 &dest, const std::string &src, int &iter, int mode)
  143. {
  144. std::string pom;
  145. loadToIt(pom,src,iter,mode);
  146. dest = atol(pom.c_str());
  147. }
  148. void LibClasses::init()
  149. {
  150. CStopWatch pomtime;
  151. generaltexth = new CGeneralTextHandler;
  152. generaltexth->load();
  153. tlog0<<"\tGeneral text handler: "<<pomtime.getDiff()<<std::endl;
  154. heroh = new CHeroHandler;
  155. heroh->loadHeroes();
  156. heroh->loadObstacles();
  157. heroh->loadPuzzleInfo();
  158. tlog0 <<"\tHero handler: "<<pomtime.getDiff()<<std::endl;
  159. arth = new CArtHandler;
  160. arth->loadArtifacts(false);
  161. tlog0<<"\tArtifact handler: "<<pomtime.getDiff()<<std::endl;
  162. creh = new CCreatureHandler();
  163. creh->loadCreatures();
  164. tlog0<<"\tCreature handler: "<<pomtime.getDiff()<<std::endl;
  165. townh = new CTownHandler;
  166. townh->loadStructures();
  167. tlog0<<"\tTown handler: "<<pomtime.getDiff()<<std::endl;
  168. objh = new CObjectHandler;
  169. objh->loadObjects();
  170. tlog0<<"\tObject handler: "<<pomtime.getDiff()<<std::endl;
  171. dobjinfo = new CDefObjInfoHandler;
  172. dobjinfo->load();
  173. tlog0<<"\tDef information handler: "<<pomtime.getDiff()<<std::endl;
  174. buildh = new CBuildingHandler;
  175. buildh->loadBuildings();
  176. tlog0<<"\tBuilding handler: "<<pomtime.getDiff()<<std::endl;
  177. spellh = new CSpellHandler;
  178. spellh->loadSpells();
  179. tlog0<<"\tSpell handler: "<<pomtime.getDiff()<<std::endl;
  180. IS_AI_ENABLED = false;
  181. }
  182. void LibClasses::clear()
  183. {
  184. delete generaltexth;
  185. delete heroh;
  186. delete arth;
  187. delete creh;
  188. delete townh;
  189. delete objh;
  190. delete dobjinfo;
  191. delete buildh;
  192. delete spellh;
  193. makeNull();
  194. }
  195. void LibClasses::makeNull()
  196. {
  197. generaltexth = NULL;
  198. heroh = NULL;
  199. arth = NULL;
  200. creh = NULL;
  201. townh = NULL;
  202. objh = NULL;
  203. dobjinfo = NULL;
  204. buildh = NULL;
  205. spellh = NULL;
  206. }
  207. LibClasses::LibClasses()
  208. {
  209. //load .lod archives
  210. if(!spriteh) //don't reload lods if we are starting a secoond game
  211. {
  212. CStopWatch pomtime;
  213. spriteh = new CLodHandler();
  214. spriteh->init(GameConstants::DATA_DIR + "/Data/H3sprite.lod", GameConstants::DATA_DIR + "/Sprites");
  215. bitmaph = new CLodHandler;
  216. bitmaph->init(GameConstants::DATA_DIR + "/Data/H3bitmap.lod", GameConstants::DATA_DIR + "/Data");
  217. bitmaph_ab = new CLodHandler();
  218. bitmaph_ab->init(GameConstants::DATA_DIR + "/Data/H3ab_bmp.lod", GameConstants::DATA_DIR + "/Data");
  219. tlog0<<"Loading .lod files: "<<pomtime.getDiff()<<std::endl;
  220. }
  221. //init pointers to handlers
  222. makeNull();
  223. }
  224. void LibClasses::callWhenDeserializing()
  225. {
  226. generaltexth = new CGeneralTextHandler;
  227. generaltexth->load();
  228. arth->loadArtifacts(true);
  229. }
  230. LibClasses::~LibClasses()
  231. {
  232. clear();
  233. }