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						vcmi_client
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					d0d60175d7
					break, fix and break and fix - now its fine :)
				 | 
				17 years ago | 
			
		
			
				
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						AdventureMapButton.cpp
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						AdventureMapButton.h
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						CAdvmapInterface.cpp
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					3915b71869
					Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
				 | 
				16 years ago | 
			
		
			
				
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						CAdvmapInterface.h
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					1d765e8f29
					Second part of GUI reorganization. Some things may not work properly.
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				16 years ago | 
			
		
			
				
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						CBattleInterface.cpp
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					6312a55bac
					Fixed uninitialized variables.
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				16 years ago | 
			
		
			
				
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						CBattleInterface.h
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					1d765e8f29
					Second part of GUI reorganization. Some things may not work properly.
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				16 years ago | 
			
		
			
				
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						CBitmapHandler.cpp
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						CBitmapHandler.h
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						CCastleInterface.cpp
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					1d765e8f29
					Second part of GUI reorganization. Some things may not work properly.
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				16 years ago | 
			
		
			
				
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						CCastleInterface.h
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					1d765e8f29
					Second part of GUI reorganization. Some things may not work properly.
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				16 years ago | 
			
		
			
				
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						CConfigHandler.cpp
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					e5203db83c
					In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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				16 years ago | 
			
		
			
				
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						CConfigHandler.h
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					e5203db83c
					In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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				16 years ago | 
			
		
			
				
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						CCreatureAnimation.cpp
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					d17469bc7a
					* small memory leak fixed
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				16 years ago | 
			
		
			
				
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						CCreatureAnimation.h
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					4c0936a3dc
					* further code reorganization
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				16 years ago | 
			
		
			
				
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						CCursorHandler.cpp
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					ce86e88fa3
					Better positioning of the melee cursors.
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				16 years ago | 
			
		
			
				
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						CCursorHandler.h
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					429b226517
					* moved a few files
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				16 years ago | 
			
		
			
				
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						CGameInfo.cpp
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					429b226517
					* moved a few files
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				16 years ago | 
			
		
			
				
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						CGameInfo.h
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					a11ea59418
					Video player compilation.
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				16 years ago | 
			
		
			
				
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						CHeroWindow.cpp
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					49a142b92e
					* minor changes
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				16 years ago | 
			
		
			
				
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						CHeroWindow.h
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						CMT.cpp
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					e892913635
					* support for battles in creature banks (hopefully)
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				16 years ago | 
			
		
			
				
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						CMessage.cpp
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						CMessage.h
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					fa7f35bbf4
					Do not use hardcoded font sizes in messages.
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				16 years ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					93f5c83d7c
					* support for new spell: hypnotize
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				16 years ago | 
			
		
			
				
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						CPlayerInterface.h
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					dd91e7e406
					1. Support for Pandora Box
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				16 years ago | 
			
		
			
				
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						CPreGame.cpp
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					3915b71869
					Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
				 | 
				16 years ago | 
			
		
			
				
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						CPreGame.h
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					3915b71869
					Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
				 | 
				16 years ago | 
			
		
			
				
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						CSpellWindow.cpp
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					1d765e8f29
					Second part of GUI reorganization. Some things may not work properly.
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				16 years ago | 
			
		
			
				
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						CSpellWindow.h
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					1d765e8f29
					Second part of GUI reorganization. Some things may not work properly.
				 | 
				16 years ago | 
			
		
			
				
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						Client.cpp
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					a91ab8872b
					First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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				16 years ago | 
			
		
			
				
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						Client.h
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					e892913635
					* support for battles in creature banks (hopefully)
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				16 years ago | 
			
		
			
				
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						FontBase.h
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					c7a307dfed
					Compile fix.
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				16 years ago | 
			
		
			
				
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						FunctionList.h
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					35f7281024
					* battle options window works again
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				16 years ago | 
			
		
			
				
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						GUIBase.cpp
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					3915b71869
					Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
				 | 
				16 years ago | 
			
		
			
				
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						GUIBase.h
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					3915b71869
					Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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				16 years ago | 
			
		
			
				
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						GUIClasses.cpp
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					d8ddc4236b
					Shipyard window fixed.
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				16 years ago | 
			
		
			
				
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						GUIClasses.h
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						Graphics.cpp
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					49a142b92e
					* minor changes
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				16 years ago | 
			
		
			
				
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						Graphics.h
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					c7a307dfed
					Compile fix.
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				16 years ago | 
			
		
			
				
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						Makefile.am
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					c7a307dfed
					Compile fix.
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				16 years ago | 
			
		
			
				
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						Makefile.in
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					a7b7b0a431
					Add new files to makefiles.
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				16 years ago | 
			
		
			
				
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						NetPacksClient.cpp
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					93f5c83d7c
					* support for new spell: hypnotize
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				16 years ago | 
			
		
			
				
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						SDL_Extensions.cpp
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					b4070c6b3e
					Third part of GUI reorganization:
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				16 years ago | 
			
		
			
				
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						SDL_Extensions.h
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					c7a307dfed
					Compile fix.
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				16 years ago | 
			
		
			
				
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						SDL_framerate.cpp
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					429b226517
					* moved a few files
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				16 years ago | 
			
		
			
				
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						SDL_framerate.h
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					429b226517
					* moved a few files
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				16 years ago | 
			
		
			
				
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						VCMI_client.cbp
					 | 
				
				
					a113a8d289
					* patch update from Dikamilo
				 | 
				16 years ago | 
			
		
			
				
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						VCMI_client.vcproj
					 | 
				
				
					d1d2823c58
					* fixes for glitches in garrisons in non 800x600 resolutions
				 | 
				16 years ago |