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LobbyClientNetPackVisitors.h 1.8 KB

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  1. /*
  2. * ClientNetPackVisitors.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../lib/networkPacks/NetPackVisitor.h"
  12. #include "../lib/networkPacks/PacksForLobby.h"
  13. class CClient;
  14. class CLobbyScreen;
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. class CGameState;
  17. VCMI_LIB_NAMESPACE_END
  18. class ApplyOnLobbyHandlerNetPackVisitor : public VCMI_LIB_WRAP_NAMESPACE(ICPackVisitor)
  19. {
  20. private:
  21. CServerHandler & handler;
  22. bool result;
  23. public:
  24. ApplyOnLobbyHandlerNetPackVisitor(CServerHandler & handler)
  25. :handler(handler), result(true)
  26. {
  27. }
  28. bool getResult() const { return result; }
  29. void visitLobbyClientConnected(LobbyClientConnected & pack) override;
  30. void visitLobbyClientDisconnected(LobbyClientDisconnected & pack) override;
  31. void visitLobbyRestartGame(LobbyRestartGame & pack) override;
  32. void visitLobbyPrepareStartGame(LobbyPrepareStartGame & pack) override;
  33. void visitLobbyStartGame(LobbyStartGame & pack) override;
  34. void visitLobbyUpdateState(LobbyUpdateState & pack) override;
  35. };
  36. class ApplyOnLobbyScreenNetPackVisitor : public VCMI_LIB_WRAP_NAMESPACE(ICPackVisitor)
  37. {
  38. private:
  39. CServerHandler & handler;
  40. CLobbyScreen * lobby;
  41. public:
  42. ApplyOnLobbyScreenNetPackVisitor(CServerHandler & handler, CLobbyScreen * lobby)
  43. :handler(handler), lobby(lobby)
  44. {
  45. }
  46. void visitLobbyClientDisconnected(LobbyClientDisconnected & pack) override;
  47. void visitLobbyChatMessage(LobbyChatMessage & pack) override;
  48. void visitLobbyGuiAction(LobbyGuiAction & pack) override;
  49. void visitLobbyStartGame(LobbyStartGame & pack) override;
  50. void visitLobbyLoadProgress(LobbyLoadProgress & pack) override;
  51. void visitLobbyUpdateState(LobbyUpdateState & pack) override;
  52. void visitLobbyShowMessage(LobbyShowMessage & pack) override;
  53. };